Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,306,163

Max blood points amount spent on one character

6,764,231

Highest prestige level

51

Mystery boxes opened

713

Time played

456h 34m

Time played in last two weeks

0m

Blood points per hour

129,896

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

29

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

52

Killer full load-out matches

76

Ultra rare offering burned

77

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 355 BORIL (MD) 59 306 163 452 380 1 656
95 356 крабовая палочка 20 529 594 451 66 260
95 357 iLoveFeet 20 529 484 123 85 488
95 358 trickyos 20 528 464 535 138 513
95 359 teflplaygame 20 522 751 4 268 1 215
95 360 Volta Salazar! 20 521 934 0 150 939
95 361 Sly 20 519 709 76 114 307

Currently at

95 358 place

trickyos needs another

1 020 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,120

Obsessions healed

291

Survivors healed while you are injured

326

Survivors healed while rest are injured

360

Survivors unhooked

1,626

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

265

Survivors healed that come to you first

70

Protection hits for unhooked survivors

226

Protection hits for carried survivors

59

Survivors saved using pallet

10

Survivors affected with boon totems

3,836

Survivors affected with speed boost

0

Recovered from dying state

216

Take a hit with the Endurance status effect

212

Survivors healed in the Basement

4

Heals completed after all generators have been completed

14

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

245

Repaired generators

1,656

Repaired damaged generators

526

Successful skill checks

21,479

Exit gates opened

165

Hex totems cleansed

30

Hex totems blessed

3

Chests opened

101

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

41

Great skill checks while injured

336

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

716

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,055

Hits dodged by vaults

207

Basic attacks and projectiles dodged

3,119

Escapes after stunning killer using pallet

405

Escapes from killer gasp

113

Hooks sabotaged

7

Chases escaped after being injured in this chase

834

Chases lost by hiding in locker

12

Revealed killer aura

7

Unhooked yourself

24

Amount of screams

4,786

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

299

Perform a fast vault within 3 seconds of getting hit

146

Pallet stun the Killer while holding a rare, common, or uncommon item

189

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

380

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

43

Escapes with somebody else item

9

Escapes being injured with for over half a match

55

Escapes while being downed at most once

176

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

342

Escapes healthy or injured through hatch

11

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

452

Obsessions sacrificed

119

Kills (Memento mories)

118

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

370

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

3

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

343

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

111

Survivors downed while carrying another survivor

51

Make unique survivors scream

552

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

794

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

28

Survivors hit after they drop a pallet during chase

337

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

769

Killer vaults in chase

130

Survivors grabbed while performing a vault

3

Meters fallen

807

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

44

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

268

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

999

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

58

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

107

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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