Overall statistics
Account overall
Total blood points earned
584,997,578
Max blood points amount spent on one character
47,747,316
Highest prestige level
100
Mystery boxes opened
2,988
Time played
3203h 35m
Time played in last two weeks
4h 34m
Blood points per hour
182,607
Estimated playtime per role
92% Survivor
Killer 8%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
594
Survivor full load-out matches
7,002
Ultra rare addon warded without a protection ward
764
Gold II
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
140
Killer full load-out matches
302
Ultra rare offering burned
35
Ash IV
2 / 42
KillerLeaderboards
Currently at
77 478 place
Robe.13 needs another
864 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
9,871
Obsessions healed
2,624
Survivors healed while you are injured
2,581
Survivors healed while rest are injured
3,616
Survivors unhooked
10,714
Survivors saved (from dying state/hook) in endgame
246
Knocked (In dying state) survivors healed
1,600
Survivors healed that come to you first
1,010
Protection hits for unhooked survivors
1,313
Protection hits for carried survivors
1,006
Survivors saved using pallet
219
Survivors affected with boon totems
11,414
Survivors affected with speed boost
36
Recovered from dying state
1,962
Take a hit with the Endurance status effect
3,002
Survivors healed in the Basement
93
Heals completed after all generators have been completed
164
Safe unhooks while broken
14
Protection hits during End Game
100
Objective actions
Items depleted
2,269
Repaired generators
11,630
Repaired damaged generators
5,971
Successful skill checks
182,168
Exit gates opened
1,004
Hex totems cleansed
762
Hex totems blessed
2
Chests opened
967
Chests opened in basement
46
Escapes when playing without any perk and repaired generator(s)
42
Matches with 300+ seconds of repairing generators
16
Matches in that picked up and used special item
2,024
Great skill checks while injured
3,021
Swap held Survivor items for new ones from chests (counts once per chest)
156
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,542
Finished repairs of generators while injured
118
Chests opened with a key
0
Boldness actions
Vaults in chase
16,728
Hits dodged by vaults
1,488
Basic attacks and projectiles dodged
19,603
Escapes after stunning killer using pallet
4,713
Escapes from killer gasp
479
Hooks sabotaged
74
Chases escaped after being injured in this chase
7,860
Chases lost by hiding in locker
67
Revealed killer aura
1,275
Unhooked yourself
60
Amount of screams
53,120
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,240
Blind killer using flashlight
7,071
Perform a fast vault within 3 seconds of getting hit
1,717
Pallet stun the Killer while holding a rare, common, or uncommon item
2,383
Trials where you've revealed or seen the Killer's aura 11+ times
88
Escapes
Total escapes
2,361
Escapes crawling (In dying state) through exit gates
268
Escapes through hatch
117
Escapes through hatch crawling (In dying state)
23
Escapes with new item
154
Escapes with somebody else item
77
Escapes being injured with for over half a match
271
Escapes while being downed at most once
1,294
Escapes after unhooked yourself
12
Escapes as obsession without getting a hit as last survivor
10
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,976
Escapes healthy or injured through hatch
94
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
12
Escapes from maps
Disturbed Ward (Upstairs Main Building)
16
Campbell's Chapel (Upstairs Main Building)
14
Family Residence (Main Building)
19
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
9
Temple of Purgation (Main Building Basement)
10
The Pale Rose (Steamboat)
24
The Game (Bathroom)
27
Mount Ormond Resort (Chalet/Main Building)
23
Dead Dawg Saloon (Upstairs Saloon)
12
Treatment Theatre (Operation Theatre)
23
Midwich Elementary School
12
Raccoon City Police Station (1st Floor Main Hall)
33
Eyrie of Crows (Inside Eyrie)
17
Garden of Joy (Upstairs Main Building)
10
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
14
Nostromo Wreckage (Mess Hall)
17
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
11
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
31
Killer statistics
Kills
Hooks
830
Obsessions sacrificed
197
Kills (Memento mories)
92
Kills (Memento mories) or sacrifices after last generator
287
All survivors sacrificed or killed (Memento Mori) before the last generator
89
Hooks
Different survivors hooked in basement
84
Basement trees (3 or 4 survivors hooked in basement in this same time)
16
Survivors hooked while all remaining were injured
70
Survivors hooked before single generator was repaired
384
Survivors hooked in endgame
117
Territory protection
Generators damaged with at least one survivor hooked
321
Generators damaged with Undetectable effect
25
Survivors grabbed while repairing a generator
33
Survivors grabbed while cleansing a totem
6
Generators protection
55% Protected
Unprotected 45%
Hit survivors with a basic attack while you are Undetectable
68
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
16
Oblivious effect applied
92
Survivors with Exposed effect downed
290
Survivors downed while carrying another survivor
27
Make unique survivors scream
1,339
Survivors hit with haste effect
363
Injure or down survivors who are Hindered
39
Survivors that holding Special Item hit
85
Survivors downed next to a raised pallet
1,073
Survivors downed in Exit Gate
13
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
65
Hatches closed
76
Survivors hit after they drop a pallet during chase
725
Survivors hit while carrying another survivor
81
Survivors detected using killer instinct
423
Killer vaults in chase
180
Survivors grabbed while performing a vault
8
Meters fallen
396
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
1,628
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
55
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
168
Trials where all survivors suffered from madness 3 (The Doctor)
30
Hatchets thrown (The Huntress)
5
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
166
Survivors with Broken effect downed
36
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
2
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
16
Survivors downed after phase walk (The Spirit)
49
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
89
Survivors downed with Demon Fury (The Oni)
9
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
9
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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