Total blood points earned

299,358,692

Max blood points amount spent on one character

25,025,878

Time played

2212h 13m

Time played in last two weeks

0m

Blood points per hour

135,321

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

181

Survivor full load-out matches

1,004

Ultra rare addon warded without a protection ward

286

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 82%

42 / 51

Survivor
Got 42 Left 9
Killer

Killer

Killer perfect matches (5 000 points each category)

554

Killer full load-out matches

943

Ultra rare offering burned

45

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 90%

38 / 42

Killer
Got 38 Left 4

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 576 Cassie 299 372 995 2 355 1 969 9 024
33 577 Kim Jong-un 299 366 996 4 078 733 3 272
33 578 lina 299 360 271 4 212 1 324 4 315
33 579 wnr 299 358 692 2 752 1 104 5 027
33 580 WhitneyHouston 299 355 901 1 112 1 437 5 958
33 581 B 299 350 969 967 1 398 4 651
33 582 Forbes 299 343 835 3 372 992 3 872

Currently at

33 579 place

wnr needs another

1 579 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,823

Obsessions healed

732

Survivors healed while you are injured

569

Survivors healed while rest are injured

887

Survivors unhooked

3,401

Survivors saved (from dying state/hook) in endgame

104

Knocked (In dying state) survivors healed

369

Survivors healed that come to you first

296

Protection hits for unhooked survivors

349

Protection hits for carried survivors

153

Survivors saved using pallet

22

Survivors affected with boon totems

7,865

Survivors affected with speed boost

13

Recovered from dying state

94

Take a hit with the Endurance status effect

185

Survivors healed in the Basement

5

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

82

Mystery boxes opened

1,800

Items depleted

857

Repaired generators

5,027

Repaired damaged generators

3,549

Successful skill checks

74,641

Exit gates opened

485

Hex totems cleansed

204

Hex totems blessed

1

Chests opened

724

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

55

Great skill checks while injured

229

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,710

Hits dodged by vaults

495

Basic attacks and projectiles dodged

10,642

Escapes after stunning killer using pallet

1,278

Escapes from killer gasp

195

Hooks sabotaged

47

Chases escaped after being injured in this chase

3,354

Chases lost by hiding in locker

53

Revealed killer aura

908

Unhooked yourself

29

Amount of screams

4,369

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

75

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,104

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

60

Escapes through hatch crawling (In dying state)

5

Escapes with new item

244

Escapes with somebody else item

32

Escapes being injured with for over half a match

124

Escapes while being downed at most once

612

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

992

Escapes healthy or injured through hatch

55

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

8

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,752

Obsessions sacrificed

685

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

660

All survivors sacrificed or killed (Memento Mori) before the last generator

423

Hooks

Hooks

Different survivors hooked in basement

569

Basement trees (3 or 4 survivors hooked in basement in this same time)

65

Survivors hooked while all remaining were injured

205

Survivors hooked before single generator was repaired

1,275

Survivors hooked in endgame

443

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,435

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

14

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

140

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

305

Oblivious effect applied

1,123

Survivors with Exposed effect downed

481

Survivors downed while carrying another survivor

96

Make unique survivors scream

2,146

Survivors hit with haste effect

871

Injure or down survivors who are Hindered

177

Survivors that holding Special Item hit

216

Survivors downed next to a raised pallet

3,481

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

104

Hatches closed

207

Survivors hit after they drop a pallet during chase

2,059

Survivors hit while carrying another survivor

369

Survivors detected using killer instinct

2,369

Killer vaults in chase

1,212

Survivors grabbed while performing a vault

2

Meters fallen

79

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

285

Blink attacks (The Nurse)

400

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

254

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

190

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

941

Trials where all survivors suffered from madness 3 (The Doctor)

158

Hatchets thrown (The Huntress)

3,768

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

163

Max Lacerations dealt (The Trickster)

449

Survivors with Broken effect downed

129

Condemned survivors (The Onryō)

350

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

31

Survivors hit during Tail attack (The Xenomorph)

176

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

147

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22,242

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

241

Intoxicated survivors downed (The Clown)

88

Survivors downed after phase walk (The Spirit)

117

Deep wounded survivors downed (The Legion)

95

Survivors downed while having max Sickness (The Plague)

139

Marked survivors downed (The Ghostface)

78

Survivors downed with Demon Fury (The Oni)

112

Survivors downed while speared (The Deathslinger)

127

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

152

Survivors downed with Dire Crows (The Artist)

39

Survivors downed during Nightfall (The Dredge)

75

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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