Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

479,085,109

Max blood points amount spent on one character

52,704,997

Highest prestige level

100

Mystery boxes opened

4,127

Time played

4027h 51m

Time played in last two weeks

0m

Blood points per hour

118,943

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

860

Survivor full load-out matches

2,611

Ultra rare addon warded without a protection ward

1,056

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

208

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
14 336 ZZZZombie 478 871 874 5 783 2 059 8 246
14 337 craig 478 862 040 8 635 1 192 5 517
14 338 SANNABI 478 858 827 11 145 4 743 16 503
14 339 TAKOYAKI 478 854 365 647 5 396 18 006
14 340 GAGA 478 847 756 4 775 2 668 10 361
14 341 syougun 478 842 173 14 874 1 088 4 966
14 342 Juniper <3 478 836 290 971 2 561 10 704

Currently at

14 339 place

TAKOYAKI needs another

4 462 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,604

Obsessions healed

1,096

Survivors healed while you are injured

953

Survivors healed while rest are injured

1,128

Survivors unhooked

15,324

Survivors saved (from dying state/hook) in endgame

761

Knocked (In dying state) survivors healed

2,036

Survivors healed that come to you first

201

Protection hits for unhooked survivors

1,892

Protection hits for carried survivors

671

Survivors saved using pallet

119

Survivors affected with boon totems

7,057

Survivors affected with speed boost

4

Recovered from dying state

178

Take a hit with the Endurance status effect

175

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

1,866

Repaired generators

18,012

Repaired damaged generators

9,818

Successful skill checks

139,207

Exit gates opened

2,825

Hex totems cleansed

2,105

Hex totems blessed

11

Chests opened

1,677

Chests opened in basement

105

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

356

Matches in that picked up and used special item

117

Great skill checks while injured

284

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

31

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

22,653

Hits dodged by vaults

2,014

Basic attacks and projectiles dodged

21,731

Escapes after stunning killer using pallet

3,871

Escapes from killer gasp

240

Hooks sabotaged

417

Chases escaped after being injured in this chase

4,318

Chases lost by hiding in locker

16

Revealed killer aura

1,262

Unhooked yourself

67

Amount of screams

6,046

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

5,397

Escapes crawling (In dying state) through exit gates

390

Escapes through hatch

353

Escapes through hatch crawling (In dying state)

30

Escapes with new item

876

Escapes with somebody else item

145

Escapes being injured with for over half a match

559

Escapes while being downed at most once

2,181

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

4,654

Escapes healthy or injured through hatch

323

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

56

Campbell's Chapel (Upstairs Main Building)

59

Family Residence (Main Building)

50

Sanctum of Wrath (Upstairs on Shrine)

69

Mother's Dwelling (Upstairs Cottage)

40

Temple of Purgation (Main Building Basement)

23

The Pale Rose (Steamboat)

54

The Game (Bathroom)

49

Mount Ormond Resort (Chalet/Main Building)

102

Dead Dawg Saloon (Upstairs Saloon)

54

Treatment Theatre (Operation Theatre)

59

Midwich Elementary School

49

Raccoon City Police Station (1st Floor Main Hall)

37

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

647

Obsessions sacrificed

124

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

121

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

7

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

224

Oblivious effect applied

0

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

0

Make unique survivors scream

3

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

7

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

63

Survivors hit after they drop a pallet during chase

285

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

0

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

473

Blink attacks (The Nurse)

78

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

371

Survivors put to sleep (The Nightmare)

470

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

129

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

57

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

122

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

66

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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