Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

107,186,712

Max blood points amount spent on one character

7,828,000

Highest prestige level

7

Mystery boxes opened

649

Time played

577h 18m

Time played in last two weeks

0m

Blood points per hour

185,669

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

88

Survivor full load-out matches

213

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

361

Killer full load-out matches

650

Ultra rare offering burned

54

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 758 灰太王大狼 107 186 712 1 467 373 1 376
63 759 KPhoenixoel 106 288 886 1 958 707 2 854
63 760 artur12031974 106 286 754 854 338 1 720
63 761 Jek 106 283 798 522 655 2 719
63 762 어썸콜라 106 280 826 516 1 594 5 308
63 763 sposzi 106 280 447 2 107 461 1 782
63 764 llostsoull 106 278 656 434 567 2 838

Currently at

63 761 place

Jek needs another

2 956 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

462

Obsessions healed

124

Survivors healed while you are injured

135

Survivors healed while rest are injured

154

Survivors unhooked

907

Survivors saved (from dying state/hook) in endgame

158

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

59

Protection hits for unhooked survivors

217

Protection hits for carried survivors

38

Survivors saved using pallet

170

Survivors affected with boon totems

3,009

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

293

Repaired generators

1,376

Repaired damaged generators

1,523

Successful skill checks

17,315

Exit gates opened

163

Hex totems cleansed

30

Hex totems blessed

4

Chests opened

212

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

1

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

806

Hits dodged by vaults

73

Basic attacks and projectiles dodged

1,601

Escapes after stunning killer using pallet

218

Escapes from killer gasp

57

Hooks sabotaged

44

Chases escaped after being injured in this chase

579

Chases lost by hiding in locker

18

Revealed killer aura

128

Unhooked yourself

31

Amount of screams

21

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

373

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

60

Escapes with somebody else item

6

Escapes being injured with for over half a match

86

Escapes while being downed at most once

178

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

334

Escapes healthy or injured through hatch

11

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,467

Obsessions sacrificed

369

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

341

All survivors sacrificed or killed (Memento Mori) before the last generator

189

Hooks

Hooks

Different survivors hooked in basement

207

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

172

Survivors hooked before single generator was repaired

662

Survivors hooked in endgame

278

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,068

Generators damaged with Undetectable effect

210

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

11

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

274

Oblivious effect applied

790

Survivors with Exposed effect downed

346

Survivors downed while carrying another survivor

48

Make unique survivors scream

50

Survivors hit with haste effect

152

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

2,320

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

126

Hatches closed

121

Survivors hit after they drop a pallet during chase

857

Survivors hit while carrying another survivor

180

Survivors detected using killer instinct

1,852

Killer vaults in chase

154

Survivors grabbed while performing a vault

0

Meters fallen

64

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

40

Uncloak attacks (The Wraith)

363

Blink attacks (The Nurse)

2,130

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

109

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

72

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

539

Trials where all survivors suffered from madness 3 (The Doctor)

137

Hatchets thrown (The Huntress)

377

Survivors put to sleep (The Nightmare)

94

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

212

Survivors with Broken effect downed

165

Condemned survivors (The Onryō)

126

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

245

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

130

Survivors downed while having max Sickness (The Plague)

74

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

56

Survivors downed while speared (The Deathslinger)

113

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

44

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

36

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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