Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,523,482

Max blood points amount spent on one character

4,510,000

Highest prestige level

10

Mystery boxes opened

152

Time played

370h 31m

Time played in last two weeks

2h 4m

Blood points per hour

220,026

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

448

Ultra rare addon warded without a protection ward

74

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

275

Killer full load-out matches

512

Ultra rare offering burned

56

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 807 el 32 448 977 68 116 586
93 808 Jaded 32 448 007 444 154 760
93 809 baTMan 32 447 092 268 80 318
93 810 Chellestter 32 446 176 583 83 423
93 811 Paid Actor 32 443 511 262 220 912
93 812 Immortal_Turtle 32 442 026 688 115 520
93 813 PANSHEVIK 32 439 692 162 92 375

Currently at

93 810 place

Chellestter needs another

916 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

629

Obsessions healed

164

Survivors healed while you are injured

128

Survivors healed while rest are injured

185

Survivors unhooked

775

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

56

Protection hits for unhooked survivors

81

Protection hits for carried survivors

22

Survivors saved using pallet

2

Survivors affected with boon totems

3,679

Survivors affected with speed boost

58

Recovered from dying state

23

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

4

Heals completed after all generators have been completed

10

Safe unhooks while broken

5

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

311

Repaired generators

832

Repaired damaged generators

1,070

Successful skill checks

13,341

Exit gates opened

108

Hex totems cleansed

29

Hex totems blessed

3

Chests opened

121

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

8

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

172

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

881

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,379

Escapes after stunning killer using pallet

190

Escapes from killer gasp

26

Hooks sabotaged

30

Chases escaped after being injured in this chase

535

Chases lost by hiding in locker

11

Revealed killer aura

357

Unhooked yourself

11

Amount of screams

1,223

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

117

Perform a fast vault within 3 seconds of getting hit

89

Pallet stun the Killer while holding a rare, common, or uncommon item

108

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

29

Escapes with somebody else item

5

Escapes being injured with for over half a match

12

Escapes while being downed at most once

108

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

136

Escapes healthy or injured through hatch

12

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,093

Obsessions sacrificed

279

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

271

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

214

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

123

Survivors hooked before single generator was repaired

616

Survivors hooked in endgame

129

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

766

Generators damaged with Undetectable effect

140

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

5

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

166

Oblivious effect applied

483

Survivors with Exposed effect downed

347

Survivors downed while carrying another survivor

76

Make unique survivors scream

1,261

Survivors hit with haste effect

735

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

1,807

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

113

Hatches closed

109

Survivors hit after they drop a pallet during chase

1,113

Survivors hit while carrying another survivor

221

Survivors detected using killer instinct

1,557

Killer vaults in chase

1,115

Survivors grabbed while performing a vault

17

Meters fallen

719

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

217

Blink attacks (The Nurse)

41

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

79

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

172

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

597

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

38

Survivors hit with Lethal Rush (The Blight)

97

Max Lacerations dealt (The Trickster)

321

Survivors with Broken effect downed

159

Condemned survivors (The Onryō)

367

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

68

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

86

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

81

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

85

Marked survivors downed (The Ghostface)

95

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

101

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

89

Survivors downed with Dire Crows (The Artist)

69

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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