Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,055,006

Max blood points amount spent on one character

4,800,000

Highest prestige level

6

Mystery boxes opened

22

Time played

243h 5m

Time played in last two weeks

17h 39m

Blood points per hour

247,055

Estimated playtime per role

15% Survivor

Killer 85%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

297

Killer full load-out matches

233

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 056 wllknow 9 075 960 149 55 281
108 057 quzon 9 075 388 1 071 120 177
108 058 GothicZen 9 073 350 146 67 255
108 059 JuliusNixi 9 068 981 322 0 0
108 060 ♱sadizir♱ 9 063 761 273 23 117
108 061 schizo 9 060 058 216 56 233
108 062 YNW LIO 9 056 101 51 100 384

Currently at

108 059 place

JuliusNixi needs another

4 369 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

76

Obsessions healed

17

Survivors healed while you are injured

16

Survivors healed while rest are injured

26

Survivors unhooked

141

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

6

Protection hits for unhooked survivors

10

Protection hits for carried survivors

12

Survivors saved using pallet

3

Survivors affected with boon totems

48

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

4

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

246

Repaired generators

275

Repaired damaged generators

88

Successful skill checks

4,214

Exit gates opened

28

Hex totems cleansed

6

Hex totems blessed

1

Chests opened

16

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

8

Great skill checks while injured

192

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,373

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

119

Hits dodged by vaults

8

Basic attacks and projectiles dodged

305

Escapes after stunning killer using pallet

35

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

117

Chases lost by hiding in locker

1

Revealed killer aura

27

Unhooked yourself

3

Amount of screams

952

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

17

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

55

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

34

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

51

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,257

Obsessions sacrificed

316

Kills (Memento mories)

236

Kills (Memento mories) or sacrifices after last generator

268

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

209

Survivors hooked before single generator was repaired

701

Survivors hooked in endgame

134

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,005

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

67

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

236

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

106

Make unique survivors scream

2,132

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

251

Survivors downed next to a raised pallet

1,886

Survivors downed in Exit Gate

55

Survivors downed withit 30 seconds of breaking pallet or wall

119

Preventing escape

Preventing escape

Survivors grabbed from locker

248

Hatches closed

78

Survivors hit after they drop a pallet during chase

719

Survivors hit while carrying another survivor

221

Survivors detected using killer instinct

3,570

Killer vaults in chase

604

Survivors grabbed while performing a vault

46

Meters fallen

4,452

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

48

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

290

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

328

Survivors put to sleep (The Nightmare)

69

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

302

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

136

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

822

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

52

Damage Survivor pursued by a Guard (The First)

169

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

28

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

181

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

42

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

464

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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