Overall statistics
Account overall
Total blood points earned
31,163,422
Max blood points amount spent on one character
2,299,874
Highest prestige level
10
Mystery boxes opened
365
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
25% Survivor
Killer 75%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
11
Survivor full load-out matches
182
Ultra rare addon warded without a protection ward
25
Ash IV
28 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
101
Killer full load-out matches
288
Ultra rare offering burned
19
Ash IV
26 / 42
KillerLeaderboards
Currently at
94 239 place
Evil Blunt at 3AM needs another
7 280 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
284
Obsessions healed
82
Survivors healed while you are injured
93
Survivors healed while rest are injured
114
Survivors unhooked
340
Survivors saved (from dying state/hook) in endgame
4
Knocked (In dying state) survivors healed
50
Survivors healed that come to you first
46
Protection hits for unhooked survivors
256
Protection hits for carried survivors
39
Survivors saved using pallet
6
Survivors affected with boon totems
213
Survivors affected with speed boost
50
Recovered from dying state
1
Take a hit with the Endurance status effect
0
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
108
Repaired generators
522
Repaired damaged generators
197
Successful skill checks
5,650
Exit gates opened
58
Hex totems cleansed
117
Hex totems blessed
20
Chests opened
118
Chests opened in basement
32
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
2
Great skill checks while injured
2
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
312
Hits dodged by vaults
62
Basic attacks and projectiles dodged
843
Escapes after stunning killer using pallet
74
Escapes from killer gasp
30
Hooks sabotaged
50
Chases escaped after being injured in this chase
166
Chases lost by hiding in locker
0
Revealed killer aura
0
Unhooked yourself
55
Amount of screams
81
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
0
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
147
Escapes crawling (In dying state) through exit gates
15
Escapes through hatch
15
Escapes through hatch crawling (In dying state)
4
Escapes with new item
24
Escapes with somebody else item
5
Escapes being injured with for over half a match
13
Escapes while being downed at most once
73
Escapes after unhooked yourself
5
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
117
Escapes healthy or injured through hatch
11
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
1
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
1,267
Obsessions sacrificed
195
Kills (Memento mories)
36
Kills (Memento mories) or sacrifices after last generator
264
All survivors sacrificed or killed (Memento Mori) before the last generator
95
Hooks
Different survivors hooked in basement
190
Basement trees (3 or 4 survivors hooked in basement in this same time)
33
Survivors hooked while all remaining were injured
45
Survivors hooked before single generator was repaired
259
Survivors hooked in endgame
201
Territory protection
Generators damaged with at least one survivor hooked
386
Generators damaged with Undetectable effect
129
Survivors grabbed while repairing a generator
36
Survivors grabbed while cleansing a totem
10
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
3
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
15
Oblivious effect applied
30
Survivors with Exposed effect downed
164
Survivors downed while carrying another survivor
49
Make unique survivors scream
73
Survivors hit with haste effect
61
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
5
Survivors downed next to a raised pallet
773
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
19
Hatches closed
67
Survivors hit after they drop a pallet during chase
461
Survivors hit while carrying another survivor
145
Survivors detected using killer instinct
124
Killer vaults in chase
21
Survivors grabbed while performing a vault
0
Meters fallen
12
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
205
Blink attacks (The Nurse)
1,044
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
301
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
300
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
571
Trials where all survivors suffered from madness 3 (The Doctor)
13
Hatchets thrown (The Huntress)
1,328
Survivors put to sleep (The Nightmare)
200
Reverse bear-traps put on survivors (The Pig)
125
Survivors sent to Cage of Atonement (The Executioner)
30
Survivors hit with Lethal Rush (The Blight)
55
Max Lacerations dealt (The Trickster)
61
Survivors with Broken effect downed
50
Condemned survivors (The Onryō)
30
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
7
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
1
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
22,033
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
108
Intoxicated survivors downed (The Clown)
101
Survivors downed after phase walk (The Spirit)
30
Deep wounded survivors downed (The Legion)
25
Survivors downed while having max Sickness (The Plague)
50
Marked survivors downed (The Ghostface)
50
Survivors downed with Demon Fury (The Oni)
75
Survivors downed while speared (The Deathslinger)
30
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
65
Survivors downed with Dire Crows (The Artist)
50
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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