Total blood points earned

300,995,080

Max blood points amount spent on one character

28,752,280

Time played

1059h 16m

Time played in last two weeks

38h 40m

Blood points per hour

284,154

Estimated playtime per role

93% Survivor

Killer 7%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

679

Survivor full load-out matches

2,008

Ultra rare addon warded without a protection ward

134

Survivor rank
Iridescent I

Iridescent I

Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

38

Ultra rare offering burned

24

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 423 梨晃晃 281 133 497 2 713 858 3 561
34 424 yunglorn 281 122 090 909 1 432 6 197
34 425 CaffeineQueen 281 110 861 1 636 1 319 6 393
34 426 o.O 281 096 735 284 1 487 4 471
34 427 Laslou 281 084 822 2 487 2 523 9 415
34 428 KatarrentaBaudellaire 281 035 377 2 354 795 3 589
34 429 Nelthyr 281 032 686 4 380 675 3 094

Currently at

34 426 place

o.O needs another

14 126 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,869

Obsessions healed

489

Survivors healed while you are injured

402

Survivors healed while rest are injured

543

Survivors unhooked

5,903

Survivors saved (from dying state/hook) in endgame

945

Knocked (In dying state) survivors healed

505

Survivors healed that come to you first

97

Protection hits for unhooked survivors

1,056

Protection hits for carried survivors

181

Survivors saved using pallet

1,189

Survivors affected with boon totems

6,903

Survivors affected with speed boost

606

Recovered from dying state

201

Take a hit with the Endurance status effect

355

Survivors healed in the Basement

33

Heals completed after all generators have been completed

50

Safe unhooks while broken

3

Protection hits during End Game

74

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,486

Items depleted

860

Repaired generators

4,719

Repaired damaged generators

1,918

Successful skill checks

48,339

Exit gates opened

445

Hex totems cleansed

304

Hex totems blessed

4

Chests opened

617

Chests opened in basement

146

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

310

Matches in that picked up and used special item

137

Great skill checks while injured

4,327

Swap held Survivor items for new ones from chests (counts once per chest)

70

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

850

Finished repairs of generators while injured

38

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,437

Hits dodged by vaults

675

Basic attacks and projectiles dodged

9,169

Escapes after stunning killer using pallet

1,867

Escapes from killer gasp

80

Hooks sabotaged

100

Chases escaped after being injured in this chase

2,179

Chases lost by hiding in locker

7

Revealed killer aura

2,230

Unhooked yourself

81

Amount of screams

9,300

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

337

Perform a fast vault within 3 seconds of getting hit

453

Pallet stun the Killer while holding a rare, common, or uncommon item

187

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,558

Escapes crawling (In dying state) through exit gates

103

Escapes through hatch

98

Escapes through hatch crawling (In dying state)

15

Escapes with new item

171

Escapes with somebody else item

36

Escapes being injured with for over half a match

442

Escapes while being downed at most once

962

Escapes after unhooked yourself

37

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,357

Escapes healthy or injured through hatch

83

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

21

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

299

Obsessions sacrificed

74

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

101

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

155

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

3

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

7

Make unique survivors scream

88

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

90

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

27

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

31

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

0

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

19

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

564

Blink attacks (The Nurse)

108

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

40

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

260

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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