Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,548,979

Max blood points amount spent on one character

2,290,000

Highest prestige level

10

Mystery boxes opened

0

Time played

228h 5m

Time played in last two weeks

0m

Blood points per hour

151,475

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

346

Ultra rare addon warded without a protection ward

61

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

136

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 799 Weather Report 31 902 839 1 028 119 490
89 800 St1LLAL1vE 31 902 509 510 206 843
89 801 EVIL VORPER 31 901 758 291 102 409
89 802 stickety <3 31 900 441 403 145 598
89 803 dombi 31 896 457 162 171 798
89 804 Caden276 31 893 809 536 118 562
89 805 Focus 31 891 453 231 136 630

Currently at

89 802 place

stickety <3 needs another

1 317 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

491

Obsessions healed

137

Survivors healed while you are injured

158

Survivors healed while rest are injured

158

Survivors unhooked

624

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

31

Protection hits for unhooked survivors

100

Protection hits for carried survivors

35

Survivors saved using pallet

2

Survivors affected with boon totems

1,450

Survivors affected with speed boost

11

Recovered from dying state

21

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

7

Heals completed after all generators have been completed

0

Safe unhooks while broken

5

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

210

Repaired generators

668

Repaired damaged generators

447

Successful skill checks

10,067

Exit gates opened

67

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

62

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

23

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

21

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

666

Hits dodged by vaults

61

Basic attacks and projectiles dodged

1,303

Escapes after stunning killer using pallet

154

Escapes from killer gasp

40

Hooks sabotaged

25

Chases escaped after being injured in this chase

351

Chases lost by hiding in locker

14

Revealed killer aura

148

Unhooked yourself

14

Amount of screams

490

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

159

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

4

Escapes being injured with for over half a match

19

Escapes while being downed at most once

90

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

426

Obsessions sacrificed

105

Kills (Memento mories)

123

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

247

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

325

Generators damaged with Undetectable effect

101

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

2

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

81

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

159

Oblivious effect applied

440

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

12

Make unique survivors scream

701

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

594

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

44

Survivors hit after they drop a pallet during chase

290

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

157

Killer vaults in chase

360

Survivors grabbed while performing a vault

0

Meters fallen

218

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

35

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

67

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

124

Survivors put to sleep (The Nightmare)

315

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

407

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

59

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

84

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

214

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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