Total blood points earned

225,353,557

Max blood points amount spent on one character

28,593,793

Time played

1026h 29m

Time played in last two weeks

55m

Blood points per hour

219,539

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

491

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

805

Killer full load-out matches

1,117

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 709 Duke6610 224 957 233 3 472 570 2 237
43 710 gionirang 224 952 323 5 945 434 2 153
43 711 Jo.E(y) 224 949 048 2 834 653 3 105
43 712 Rikhard 224 946 956 3 584 559 2 312
43 713 Vermithor 224 944 811 3 481 834 4 093
43 714 Jay 224 937 763 2 556 705 3 403
43 715 Hypurr 224 932 746 2 642 639 2 700

Currently at

43 712 place

Rikhard needs another

2 092 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,292

Obsessions healed

319

Survivors healed while you are injured

161

Survivors healed while rest are injured

375

Survivors unhooked

1,641

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

167

Survivors healed that come to you first

85

Protection hits for unhooked survivors

106

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

3,668

Survivors affected with speed boost

53

Recovered from dying state

80

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

28

Heals completed after all generators have been completed

52

Safe unhooks while broken

5

Protection hits during End Game

17

Objective actions

Objective actions

Highest prestige level

22

Mystery boxes opened

1,172

Items depleted

567

Repaired generators

2,314

Repaired damaged generators

919

Successful skill checks

22,863

Exit gates opened

339

Hex totems cleansed

157

Hex totems blessed

15

Chests opened

352

Chests opened in basement

100

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

606

Matches in that picked up and used special item

127

Great skill checks while injured

584

Swap held Survivor items for new ones from chests (counts once per chest)

16

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,753

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,861

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,446

Escapes after stunning killer using pallet

294

Escapes from killer gasp

25

Hooks sabotaged

121

Chases escaped after being injured in this chase

614

Chases lost by hiding in locker

2

Revealed killer aura

3,447

Unhooked yourself

54

Amount of screams

3,925

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

174

Pallet stun the Killer while holding a rare, common, or uncommon item

135

Trials where you've revealed or seen the Killer's aura 11+ times

895

Escapes

Escapes

Total escapes

559

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

5

Escapes with new item

100

Escapes with somebody else item

12

Escapes being injured with for over half a match

31

Escapes while being downed at most once

328

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

489

Escapes healthy or injured through hatch

34

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,590

Obsessions sacrificed

918

Kills (Memento mories)

274

Kills (Memento mories) or sacrifices after last generator

922

All survivors sacrificed or killed (Memento Mori) before the last generator

507

Hooks

Hooks

Different survivors hooked in basement

762

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

371

Survivors hooked before single generator was repaired

1,702

Survivors hooked in endgame

428

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,094

Generators damaged with Undetectable effect

121

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

15

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

413

Survivors injured while in the basement

68

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

470

Oblivious effect applied

1,540

Survivors with Exposed effect downed

967

Survivors downed while carrying another survivor

161

Make unique survivors scream

2,033

Survivors hit with haste effect

303

Injure or down survivors who are Hindered

244

Survivors that holding Special Item hit

171

Survivors downed next to a raised pallet

2,854

Survivors downed in Exit Gate

43

Survivors downed withit 30 seconds of breaking pallet or wall

77

Preventing escape

Preventing escape

Survivors grabbed from locker

143

Hatches closed

337

Survivors hit after they drop a pallet during chase

2,322

Survivors hit while carrying another survivor

468

Survivors detected using killer instinct

1,792

Killer vaults in chase

762

Survivors grabbed while performing a vault

24

Meters fallen

2,450

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

32

Uncloak attacks (The Wraith)

723

Blink attacks (The Nurse)

608

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

662

Matches finished with one or more Hex totems remaining

48

Traps triggered (The Hag)

412

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

829

Trials where all survivors suffered from madness 3 (The Doctor)

179

Hatchets thrown (The Huntress)

1,447

Survivors put to sleep (The Nightmare)

398

Reverse bear-traps put on survivors (The Pig)

386

Survivors sent to Cage of Atonement (The Executioner)

123

Survivors hit with Lethal Rush (The Blight)

799

Max Lacerations dealt (The Trickster)

734

Survivors with Broken effect downed

222

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

127

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

24

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

93

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

284

Intoxicated survivors downed (The Clown)

122

Survivors downed after phase walk (The Spirit)

203

Deep wounded survivors downed (The Legion)

121

Survivors downed while having max Sickness (The Plague)

122

Marked survivors downed (The Ghostface)

305

Survivors downed with Demon Fury (The Oni)

341

Survivors downed while speared (The Deathslinger)

346

Survivors downed with Victor clinging (The Twins)

26

Survivors downed while contaminated (The Nemesis)

362

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

45

Down survivor you recently teleported to (The Singularity)

49

Down survivor using UVX (The Unknown)

54

Whip downs (The Krause)

31

Killer abilities chart

Killer abilities chart

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