Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,711,914

Max blood points amount spent on one character

9,598,000

Highest prestige level

100

Mystery boxes opened

683

Time played

507h 8m

Time played in last two weeks

7h 9m

Blood points per hour

303,100

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

144

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

330

Killer full load-out matches

294

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 110 peta grefin 48 845 810 610 331 1 577
85 111 Abdullah_nuri 48 844 344 897 525 2 759
85 112 daquavious 48 840 780 933 39 179
85 113 Mironeer 48 840 163 391 120 502
85 114 skill issue 48 840 057 812 332 1 351
85 115 Moony 48 832 309 518 372 1 959
85 116 TACE 48 829 309 105 472 2 029

Currently at

85 113 place

Mironeer needs another

617 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,652

Obsessions healed

379

Survivors healed while you are injured

283

Survivors healed while rest are injured

683

Survivors unhooked

1,932

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

159

Survivors healed that come to you first

128

Protection hits for unhooked survivors

92

Protection hits for carried survivors

16

Survivors saved using pallet

10

Survivors affected with boon totems

8,536

Survivors affected with speed boost

28

Recovered from dying state

118

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

43

Heals completed after all generators have been completed

113

Safe unhooks while broken

11

Protection hits during End Game

54

Objective actions

Objective actions

Items depleted

511

Repaired generators

1,461

Repaired damaged generators

746

Successful skill checks

20,435

Exit gates opened

143

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

158

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

86

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

229

Great skill checks while injured

428

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,857

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,514

Hits dodged by vaults

103

Basic attacks and projectiles dodged

1,543

Escapes after stunning killer using pallet

240

Escapes from killer gasp

15

Hooks sabotaged

19

Chases escaped after being injured in this chase

998

Chases lost by hiding in locker

4

Revealed killer aura

1,047

Unhooked yourself

75

Amount of screams

5,370

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,780

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

336

Pallet stun the Killer while holding a rare, common, or uncommon item

110

Trials where you've revealed or seen the Killer's aura 11+ times

963

Escapes

Escapes

Total escapes

347

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

178

Escapes with somebody else item

9

Escapes being injured with for over half a match

31

Escapes while being downed at most once

260

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

286

Escapes healthy or injured through hatch

25

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,306

Obsessions sacrificed

273

Kills (Memento mories)

192

Kills (Memento mories) or sacrifices after last generator

293

All survivors sacrificed or killed (Memento Mori) before the last generator

83

Hooks

Hooks

Different survivors hooked in basement

176

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

657

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

608

Generators damaged with Undetectable effect

150

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

265

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

143

Oblivious effect applied

403

Survivors with Exposed effect downed

347

Survivors downed while carrying another survivor

41

Make unique survivors scream

2,125

Survivors hit with haste effect

222

Injure or down survivors who are Hindered

81

Survivors that holding Special Item hit

390

Survivors downed next to a raised pallet

2,088

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

143

Hatches closed

114

Survivors hit after they drop a pallet during chase

999

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

1,734

Killer vaults in chase

1,096

Survivors grabbed while performing a vault

43

Meters fallen

3,931

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

289

Blink attacks (The Nurse)

214

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

170

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

197

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

1,770

Survivors put to sleep (The Nightmare)

144

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

88

Max Lacerations dealt (The Trickster)

90

Survivors with Broken effect downed

125

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

179

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

74

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

57

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

33

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

128

Survivors downed while having max Sickness (The Plague)

113

Marked survivors downed (The Ghostface)

111

Survivors downed with Demon Fury (The Oni)

72

Survivors downed while speared (The Deathslinger)

54

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

105

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

217

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

62

Killer abilities chart

Killer abilities chart

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