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HeraFOX

76561198852000434

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,721,210

Max blood points amount spent on one character

2,440,000

Highest prestige level

9

Mystery boxes opened

280

Time played

531h 45m

Time played in last two weeks

0m

Blood points per hour

63,416

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

261

Ultra rare addon warded without a protection ward

135

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

8

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 104 SUSIE 32 258 403 1 221 48 187
87 105 ÉL ÑËGRÖ 32 255 701 1 186 198 767
87 106 LeccoPiedini on 170hz 32 254 094 257 88 416
87 107 HeraFOX 32 253 462 21 439 1 800
87 108 feulxx 32 251 896 699 108 405
87 109 铜锈 32 248 153 740 26 124
87 110 Goose 32 247 675 300 98 436

Currently at

87 107 place

HeraFOX needs another

632 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,513

Obsessions healed

319

Survivors healed while you are injured

216

Survivors healed while rest are injured

346

Survivors unhooked

1,790

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

222

Survivors healed that come to you first

38

Protection hits for unhooked survivors

147

Protection hits for carried survivors

25

Survivors saved using pallet

1

Survivors affected with boon totems

1,190

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

3

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

365

Repaired generators

1,836

Repaired damaged generators

526

Successful skill checks

15,261

Exit gates opened

174

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

391

Chests opened in basement

88

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

11

Great skill checks while injured

74

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

144

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,168

Hits dodged by vaults

130

Basic attacks and projectiles dodged

2,923

Escapes after stunning killer using pallet

90

Escapes from killer gasp

82

Hooks sabotaged

59

Chases escaped after being injured in this chase

399

Chases lost by hiding in locker

2

Revealed killer aura

217

Unhooked yourself

7

Amount of screams

1,037

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

397

Escapes

Escapes

Total escapes

446

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

15

Escapes with new item

85

Escapes with somebody else item

6

Escapes being injured with for over half a match

5

Escapes while being downed at most once

267

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

350

Escapes healthy or injured through hatch

49

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

21

Obsessions sacrificed

4

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

16

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

20

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

1

Make unique survivors scream

60

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

34

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

1

Survivors hit after they drop a pallet during chase

21

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

76

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

62

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

105

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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