Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

244,144,965

Max blood points amount spent on one character

37,500,000

Highest prestige level

50

Mystery boxes opened

1,907

Time played

2883h 45m

Time played in last two weeks

0m

Blood points per hour

84,662

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

452

Survivor full load-out matches

5,038

Ultra rare addon warded without a protection ward

992

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

211

Killer full load-out matches

583

Ultra rare offering burned

43

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 947 Aymsen 244 163 216 246 1 212 5 580
29 948 Roland the Gunslinger 244 154 740 3 245 833 3 220
29 949 Lynn 244 153 560 1 954 1 095 4 889
29 950 still learning 244 144 965 1 529 3 531 12 125
29 951 Dawe ヅ 244 144 575 378 1 212 6 429
29 952 GhxstfaceeeTTV 244 137 423 4 526 408 1 781
29 953 Jesse 244 107 127 0 5 656 24 304

Currently at

29 950 place

still learning needs another

8 595 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,197

Obsessions healed

1,296

Survivors healed while you are injured

1,166

Survivors healed while rest are injured

1,406

Survivors unhooked

9,002

Survivors saved (from dying state/hook) in endgame

293

Knocked (In dying state) survivors healed

1,434

Survivors healed that come to you first

167

Protection hits for unhooked survivors

804

Protection hits for carried survivors

432

Survivors saved using pallet

45

Survivors affected with boon totems

1,912

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

2,421

Repaired generators

12,125

Repaired damaged generators

3,945

Successful skill checks

82,165

Exit gates opened

1,361

Hex totems cleansed

1,519

Hex totems blessed

3

Chests opened

2,080

Chests opened in basement

271

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

44

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

21,316

Hits dodged by vaults

2,063

Basic attacks and projectiles dodged

13,956

Escapes after stunning killer using pallet

3,567

Escapes from killer gasp

187

Hooks sabotaged

456

Chases escaped after being injured in this chase

2,127

Chases lost by hiding in locker

21

Revealed killer aura

0

Unhooked yourself

106

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

3,531

Escapes crawling (In dying state) through exit gates

282

Escapes through hatch

592

Escapes through hatch crawling (In dying state)

54

Escapes with new item

401

Escapes with somebody else item

76

Escapes being injured with for over half a match

468

Escapes while being downed at most once

1,262

Escapes after unhooked yourself

39

Escapes as obsession without getting a hit as last survivor

16

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

16

Escape through hatch using key

26

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,657

Escapes healthy or injured through hatch

538

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

90

Campbell's Chapel (Upstairs Main Building)

71

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

24

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

141

Dead Dawg Saloon (Upstairs Saloon)

40

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,529

Obsessions sacrificed

317

Kills (Memento mories)

158

Kills (Memento mories) or sacrifices after last generator

436

All survivors sacrificed or killed (Memento Mori) before the last generator

236

Hooks

Hooks

Different survivors hooked in basement

342

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

76

Survivors hooked before single generator was repaired

231

Survivors hooked in endgame

116

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

864

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

67

Survivors grabbed while cleansing a totem

9

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

91

Oblivious effect applied

138

Survivors with Exposed effect downed

472

Survivors downed while carrying another survivor

19

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

201

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

165

Survivors hit after they drop a pallet during chase

878

Survivors hit while carrying another survivor

131

Survivors detected using killer instinct

11

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

627

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

571

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

373

Survivors put to sleep (The Nightmare)

161

Reverse bear-traps put on survivors (The Pig)

589

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

38

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

424

Survivors downed while speared (The Deathslinger)

158

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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