Overall statistics
Account overall
Total blood points earned
101,789,480
Max blood points amount spent on one character
4,535,336
Highest prestige level
23
Mystery boxes opened
465
Time played
391h 0m
Time played in last two weeks
0m
Blood points per hour
260,331
Estimated playtime per role
83% Survivor
Killer 17%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
69
Survivor full load-out matches
645
Ultra rare addon warded without a protection ward
169
Ash IV
23 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
45
Killer full load-out matches
86
Ultra rare offering burned
10
Ash IV
2 / 42
KillerLeaderboards
Currently at
61 571 place
I give great head needs another
14 878 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,197
Obsessions healed
336
Survivors healed while you are injured
279
Survivors healed while rest are injured
388
Survivors unhooked
1,485
Survivors saved (from dying state/hook) in endgame
24
Knocked (In dying state) survivors healed
128
Survivors healed that come to you first
115
Protection hits for unhooked survivors
162
Protection hits for carried survivors
26
Survivors saved using pallet
12
Survivors affected with boon totems
2,356
Survivors affected with speed boost
6
Recovered from dying state
158
Take a hit with the Endurance status effect
92
Survivors healed in the Basement
21
Heals completed after all generators have been completed
61
Safe unhooks while broken
12
Protection hits during End Game
24
Objective actions
Items depleted
511
Repaired generators
1,301
Repaired damaged generators
539
Successful skill checks
22,586
Exit gates opened
124
Hex totems cleansed
44
Hex totems blessed
0
Chests opened
94
Chests opened in basement
1
Escapes when playing without any perk and repaired generator(s)
5
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
78
Great skill checks while injured
633
Swap held Survivor items for new ones from chests (counts once per chest)
8
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,203
Finished repairs of generators while injured
103
Chests opened with a key
0
Boldness actions
Vaults in chase
755
Hits dodged by vaults
78
Basic attacks and projectiles dodged
1,818
Escapes after stunning killer using pallet
259
Escapes from killer gasp
46
Hooks sabotaged
63
Chases escaped after being injured in this chase
638
Chases lost by hiding in locker
13
Revealed killer aura
2,550
Unhooked yourself
9
Amount of screams
6,226
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,440
Blind killer using flashlight
390
Perform a fast vault within 3 seconds of getting hit
134
Pallet stun the Killer while holding a rare, common, or uncommon item
142
Trials where you've revealed or seen the Killer's aura 11+ times
196
Escapes
Total escapes
289
Escapes crawling (In dying state) through exit gates
27
Escapes through hatch
15
Escapes through hatch crawling (In dying state)
1
Escapes with new item
8
Escapes with somebody else item
4
Escapes being injured with for over half a match
29
Escapes while being downed at most once
178
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
247
Escapes healthy or injured through hatch
14
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
6
Killer statistics
Kills
Hooks
213
Obsessions sacrificed
48
Kills (Memento mories)
34
Kills (Memento mories) or sacrifices after last generator
68
All survivors sacrificed or killed (Memento Mori) before the last generator
15
Hooks
Different survivors hooked in basement
48
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
17
Survivors hooked before single generator was repaired
146
Survivors hooked in endgame
39
Territory protection
Generators damaged with at least one survivor hooked
196
Generators damaged with Undetectable effect
46
Survivors grabbed while repairing a generator
22
Survivors grabbed while cleansing a totem
4
Generators protection
47% Protected
Unprotected 53%
Hit survivors with a basic attack while you are Undetectable
112
Survivors injured while in the basement
15
Downs and effects
Survivors with Oblivious effect downed
23
Oblivious effect applied
35
Survivors with Exposed effect downed
92
Survivors downed while carrying another survivor
9
Make unique survivors scream
438
Survivors hit with haste effect
63
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
21
Survivors downed next to a raised pallet
422
Survivors downed in Exit Gate
39
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
38
Hatches closed
16
Survivors hit after they drop a pallet during chase
161
Survivors hit while carrying another survivor
22
Survivors detected using killer instinct
290
Killer vaults in chase
49
Survivors grabbed while performing a vault
7
Meters fallen
636
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
164
Matches finished with one or more Hex totems remaining
20
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
1,005
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
3
Max Lacerations dealt (The Trickster)
187
Survivors with Broken effect downed
22
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
3
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
3
Survivors downed with chainsaw (The Cannibal)
11
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
34
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
23
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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