Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,810,976

Max blood points amount spent on one character

4,654,091

Highest prestige level

7

Mystery boxes opened

404

Time played

507h 8m

Time played in last two weeks

12h 19m

Blood points per hour

145,546

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

128

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

129

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 779 OSWK 45 483 406 919 38 203
79 780 Methuen 45 479 478 1 631 163 716
79 781 LoneWolfe007 45 477 119 69 281 1 299
79 782 bye bye 45 475 323 722 274 1 208
79 783 𝓩𝔢ッ𝔰𝔥𝔦 45 472 302 945 109 621
79 784 Lukd 45 469 843 142 164 588
79 785 six 45 466 283 204 263 1 261

Currently at

79 782 place

bye bye needs another

1 796 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

896

Obsessions healed

148

Survivors healed while you are injured

209

Survivors healed while rest are injured

247

Survivors unhooked

1,256

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

75

Protection hits for unhooked survivors

161

Protection hits for carried survivors

33

Survivors saved using pallet

6

Survivors affected with boon totems

1,021

Survivors affected with speed boost

1

Recovered from dying state

72

Take a hit with the Endurance status effect

121

Survivors healed in the Basement

12

Heals completed after all generators have been completed

5

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

206

Repaired generators

1,508

Repaired damaged generators

646

Successful skill checks

11,478

Exit gates opened

165

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

293

Chests opened in basement

75

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

46

Great skill checks while injured

211

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

207

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,444

Hits dodged by vaults

112

Basic attacks and projectiles dodged

1,636

Escapes after stunning killer using pallet

230

Escapes from killer gasp

53

Hooks sabotaged

74

Chases escaped after being injured in this chase

546

Chases lost by hiding in locker

10

Revealed killer aura

336

Unhooked yourself

33

Amount of screams

3,325

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

348

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

97

Escapes with somebody else item

4

Escapes being injured with for over half a match

24

Escapes while being downed at most once

159

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

300

Escapes healthy or injured through hatch

25

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

896

Obsessions sacrificed

205

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

177

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

333

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

576

Generators damaged with Undetectable effect

108

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

5

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

85

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

67

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

17

Make unique survivors scream

796

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

143

Survivors downed next to a raised pallet

714

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

82

Survivors hit after they drop a pallet during chase

489

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

276

Killer vaults in chase

210

Survivors grabbed while performing a vault

4

Meters fallen

208

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

270

Blink attacks (The Nurse)

132

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

162

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

1,588

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

59

Condemned survivors (The Onryō)

165

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

28

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

404

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

95

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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