Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,384,338

Max blood points amount spent on one character

6,400,000

Highest prestige level

87

Mystery boxes opened

609

Time played

767h 48m

Time played in last two weeks

12h 27m

Blood points per hour

122,928

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

387

Ultra rare addon warded without a protection ward

294

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

73

Killer full load-out matches

106

Ultra rare offering burned

99

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 911 LuKaS 23 319 218 409 99 528
94 912 Kresh 23 319 035 165 42 230
94 913 adnap 23 313 173 445 103 584
94 914 SKelly118 23 311 247 65 93 264
94 915 Mathiildee 23 305 364 114 97 446
94 916 Zermo 23 303 213 23 251 1 043
94 917 yago 23 300 263 301 118 481

Currently at

94 914 place

SKelly118 needs another

1 926 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,735

Obsessions healed

330

Survivors healed while you are injured

420

Survivors healed while rest are injured

712

Survivors unhooked

1,767

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

153

Survivors healed that come to you first

133

Protection hits for unhooked survivors

118

Protection hits for carried survivors

36

Survivors saved using pallet

8

Survivors affected with boon totems

4,113

Survivors affected with speed boost

10

Recovered from dying state

154

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

28

Heals completed after all generators have been completed

76

Safe unhooks while broken

17

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

513

Repaired generators

1,262

Repaired damaged generators

386

Successful skill checks

25,461

Exit gates opened

167

Hex totems cleansed

17

Hex totems blessed

3

Chests opened

352

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

44

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

212

Great skill checks while injured

588

Swap held Survivor items for new ones from chests (counts once per chest)

55

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,578

Finished repairs of generators while injured

38

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,773

Hits dodged by vaults

178

Basic attacks and projectiles dodged

2,281

Escapes after stunning killer using pallet

711

Escapes from killer gasp

89

Hooks sabotaged

208

Chases escaped after being injured in this chase

975

Chases lost by hiding in locker

27

Revealed killer aura

1,799

Unhooked yourself

16

Amount of screams

6,230

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,380

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

483

Pallet stun the Killer while holding a rare, common, or uncommon item

285

Trials where you've revealed or seen the Killer's aura 11+ times

285

Escapes

Escapes

Total escapes

347

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

5

Escapes with new item

96

Escapes with somebody else item

10

Escapes being injured with for over half a match

35

Escapes while being downed at most once

211

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

289

Escapes healthy or injured through hatch

19

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

340

Obsessions sacrificed

60

Kills (Memento mories)

177

Kills (Memento mories) or sacrifices after last generator

143

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

101

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

171

Generators damaged with Undetectable effect

131

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

1

Generators protection

16% Protected

Unprotected 84%

Hit survivors with a basic attack while you are Undetectable

173

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

173

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

15

Make unique survivors scream

906

Survivors hit with haste effect

86

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

616

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

31

Survivors hit after they drop a pallet during chase

164

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

582

Killer vaults in chase

92

Survivors grabbed while performing a vault

37

Meters fallen

1,463

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

29

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

588

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

110

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

168

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

109

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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