Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,557,530

Max blood points amount spent on one character

4,461,928

Highest prestige level

49

Mystery boxes opened

181

Time played

494h 35m

Time played in last two weeks

0m

Blood points per hour

162,880

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

800

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

34

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 533 Gyvro 34 707 988 286 253 956
89 534 Isaac desulme 34 706 451 98 180 351
89 535 Legosi 34 699 744 725 164 598
89 536 LuckyOwl 34 696 520 153 210 857
89 537 Twerch 34 679 268 235 160 835
89 538 carlos enjoyer 34 678 136 161 350 1 743
89 539 lilyeetmaster 34 677 054 217 156 760

Currently at

89 536 place

LuckyOwl needs another

3 224 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,158

Obsessions healed

460

Survivors healed while you are injured

415

Survivors healed while rest are injured

906

Survivors unhooked

2,065

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

235

Survivors healed that come to you first

178

Protection hits for unhooked survivors

129

Protection hits for carried survivors

69

Survivors saved using pallet

8

Survivors affected with boon totems

13,554

Survivors affected with speed boost

0

Recovered from dying state

195

Take a hit with the Endurance status effect

186

Survivors healed in the Basement

12

Heals completed after all generators have been completed

27

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

338

Repaired generators

2,003

Repaired damaged generators

703

Successful skill checks

26,176

Exit gates opened

216

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

206

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

88

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

141

Great skill checks while injured

468

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,993

Hits dodged by vaults

179

Basic attacks and projectiles dodged

3,706

Escapes after stunning killer using pallet

531

Escapes from killer gasp

56

Hooks sabotaged

12

Chases escaped after being injured in this chase

1,226

Chases lost by hiding in locker

5

Revealed killer aura

424

Unhooked yourself

57

Amount of screams

6,707

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

526

Perform a fast vault within 3 seconds of getting hit

616

Pallet stun the Killer while holding a rare, common, or uncommon item

316

Trials where you've revealed or seen the Killer's aura 11+ times

29

Escapes

Escapes

Total escapes

551

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

4

Escapes with new item

77

Escapes with somebody else item

25

Escapes being injured with for over half a match

28

Escapes while being downed at most once

335

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

478

Escapes healthy or injured through hatch

36

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

289

Obsessions sacrificed

43

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

80

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

109

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

1

Make unique survivors scream

435

Survivors hit with haste effect

355

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

434

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

29

Survivors hit after they drop a pallet during chase

59

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

18

Killer vaults in chase

31

Survivors grabbed while performing a vault

2

Meters fallen

34

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

85

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,338

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

94

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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