Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

293,197,471

Max blood points amount spent on one character

24,501,541

Highest prestige level

100

Mystery boxes opened

1,750

Time played

3439h 18m

Time played in last two weeks

4h 4m

Blood points per hour

85,249

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

326

Survivor full load-out matches

170

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

365

Killer full load-out matches

53

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 161 Melvin 215 181 832 4 596 1 372 5 299
36 162 TTV.FrenchTubby 215 172 817 5 886 253 874
36 163 San Huy Vin 215 162 697 1 387 1 122 4 297
36 164 Moldy Lunchbox 215 162 463 2 568 1 590 5 500
36 165 cyp.fumey 215 156 949 3 520 828 3 901
36 166 Cartel Marcel 215 152 625 4 276 852 2 887
36 167 xiao_7 215 151 082 4 438 216 896

Currently at

36 164 place

Moldy Lunchbox needs another

234 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,125

Obsessions healed

1,283

Survivors healed while you are injured

1,521

Survivors healed while rest are injured

1,746

Survivors unhooked

6,887

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

805

Survivors healed that come to you first

362

Protection hits for unhooked survivors

610

Protection hits for carried survivors

139

Survivors saved using pallet

38

Survivors affected with boon totems

7,251

Survivors affected with speed boost

184

Recovered from dying state

289

Take a hit with the Endurance status effect

166

Survivors healed in the Basement

26

Heals completed after all generators have been completed

74

Safe unhooks while broken

34

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

544

Repaired generators

6,721

Repaired damaged generators

3,338

Successful skill checks

74,603

Exit gates opened

1,026

Hex totems cleansed

378

Hex totems blessed

0

Chests opened

1,185

Chests opened in basement

219

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

238

Great skill checks while injured

1,363

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,206

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,143

Hits dodged by vaults

760

Basic attacks and projectiles dodged

8,159

Escapes after stunning killer using pallet

815

Escapes from killer gasp

142

Hooks sabotaged

112

Chases escaped after being injured in this chase

2,897

Chases lost by hiding in locker

36

Revealed killer aura

1,624

Unhooked yourself

87

Amount of screams

10,714

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

291

Perform a fast vault within 3 seconds of getting hit

573

Pallet stun the Killer while holding a rare, common, or uncommon item

119

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,919

Escapes crawling (In dying state) through exit gates

112

Escapes through hatch

142

Escapes through hatch crawling (In dying state)

32

Escapes with new item

516

Escapes with somebody else item

67

Escapes being injured with for over half a match

267

Escapes while being downed at most once

834

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

9

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,665

Escapes healthy or injured through hatch

110

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

9

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

25

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,784

Obsessions sacrificed

647

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

632

All survivors sacrificed or killed (Memento Mori) before the last generator

413

Hooks

Hooks

Different survivors hooked in basement

588

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

292

Survivors hooked before single generator was repaired

511

Survivors hooked in endgame

177

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,632

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

11

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

305

Oblivious effect applied

24

Survivors with Exposed effect downed

233

Survivors downed while carrying another survivor

85

Make unique survivors scream

630

Survivors hit with haste effect

144

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

46

Survivors downed next to a raised pallet

1,311

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

237

Survivors hit after they drop a pallet during chase

1,485

Survivors hit while carrying another survivor

342

Survivors detected using killer instinct

978

Killer vaults in chase

320

Survivors grabbed while performing a vault

8

Meters fallen

811

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

81

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

322

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

121

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

301

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

1,540

Survivors put to sleep (The Nightmare)

562

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

18

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

701

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

1,027

Intoxicated survivors downed (The Clown)

372

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

473

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

188

Survivors downed while speared (The Deathslinger)

228

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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