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Rats

76561198849190749

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

107,645,930

Max blood points amount spent on one character

13,146,237

Highest prestige level

82

Mystery boxes opened

425

Time played

779h 43m

Time played in last two weeks

17h 57m

Blood points per hour

138,058

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

118

Survivor full load-out matches

1,110

Ultra rare addon warded without a protection ward

78

Survivor rank
Iridescent IV

Iridescent IV

1 / 5 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

12

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 315 JI9I 37 049 636 463 464 2 117
84 316 Jägerbomber 37 048 388 900 76 318
84 317 Javir Bnk7 37 047 386 480 121 560
84 318 Hex: Clenched Cheeks 37 047 207 68 263 551
84 319 Jo3y 37 037 905 81 276 1 486
84 320 Kupczyk 37 036 893 1 386 378 1 324
84 321 KaiserNegs 37 029 971 242 157 788

Currently at

84 318 place

Hex: Clenched Cheeks needs another

179 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,438

Obsessions healed

544

Survivors healed while you are injured

691

Survivors healed while rest are injured

968

Survivors unhooked

2,689

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

527

Survivors healed that come to you first

160

Protection hits for unhooked survivors

255

Protection hits for carried survivors

129

Survivors saved using pallet

49

Survivors affected with boon totems

2,809

Survivors affected with speed boost

28

Recovered from dying state

481

Take a hit with the Endurance status effect

262

Survivors healed in the Basement

60

Heals completed after all generators have been completed

31

Safe unhooks while broken

5

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

824

Repaired generators

1,149

Repaired damaged generators

516

Successful skill checks

22,032

Exit gates opened

218

Hex totems cleansed

99

Hex totems blessed

0

Chests opened

440

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

154

Great skill checks while injured

385

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,218

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,343

Hits dodged by vaults

428

Basic attacks and projectiles dodged

7,324

Escapes after stunning killer using pallet

1,349

Escapes from killer gasp

201

Hooks sabotaged

55

Chases escaped after being injured in this chase

1,848

Chases lost by hiding in locker

38

Revealed killer aura

736

Unhooked yourself

43

Amount of screams

10,488

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

2,658

Perform a fast vault within 3 seconds of getting hit

200

Pallet stun the Killer while holding a rare, common, or uncommon item

249

Trials where you've revealed or seen the Killer's aura 11+ times

1,109

Escapes

Escapes

Total escapes

604

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

6

Escapes with new item

83

Escapes with somebody else item

42

Escapes being injured with for over half a match

111

Escapes while being downed at most once

345

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

464

Escapes healthy or injured through hatch

35

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

135

Obsessions sacrificed

33

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

64

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

61

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

33

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

8

Make unique survivors scream

188

Survivors hit with haste effect

29

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

156

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

17

Survivors hit after they drop a pallet during chase

76

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

75

Killer vaults in chase

25

Survivors grabbed while performing a vault

1

Meters fallen

13

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

41

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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