Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,948,636

Max blood points amount spent on one character

4,408,000

Highest prestige level

15

Mystery boxes opened

197

Time played

334h 48m

Time played in last two weeks

0m

Blood points per hour

125,295

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 82%

42 / 51

Survivor
Got 42 Left 9
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

1

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 297 Milo1507 9 676 642 39 51 273
106 298 Cenobite 9 675 443 253 37 194
106 299 mrniceguy 9 674 716 11 44 164
106 300 Oni-chan 9 674 568 1 029 183 337
106 301 Perky 9 673 276 0 103 463
106 302 Crimson 9 669 082 222 10 53
106 303 Mellowiex 9 668 739 198 40 195

Currently at

106 300 place

Oni-chan needs another

148 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,604

Obsessions healed

383

Survivors healed while you are injured

469

Survivors healed while rest are injured

651

Survivors unhooked

1,448

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

180

Protection hits for unhooked survivors

385

Protection hits for carried survivors

82

Survivors saved using pallet

9

Survivors affected with boon totems

5,189

Survivors affected with speed boost

55

Recovered from dying state

207

Take a hit with the Endurance status effect

148

Survivors healed in the Basement

43

Heals completed after all generators have been completed

64

Safe unhooks while broken

16

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

367

Repaired generators

1,412

Repaired damaged generators

588

Successful skill checks

18,431

Exit gates opened

157

Hex totems cleansed

164

Hex totems blessed

20

Chests opened

686

Chests opened in basement

152

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

205

Great skill checks while injured

245

Swap held Survivor items for new ones from chests (counts once per chest)

118

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,028

Finished repairs of generators while injured

81

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,661

Hits dodged by vaults

192

Basic attacks and projectiles dodged

2,160

Escapes after stunning killer using pallet

260

Escapes from killer gasp

49

Hooks sabotaged

72

Chases escaped after being injured in this chase

836

Chases lost by hiding in locker

38

Revealed killer aura

4,386

Unhooked yourself

59

Amount of screams

4,940

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,320

Blind killer using flashlight

144

Perform a fast vault within 3 seconds of getting hit

311

Pallet stun the Killer while holding a rare, common, or uncommon item

117

Trials where you've revealed or seen the Killer's aura 11+ times

1,646

Escapes

Escapes

Total escapes

440

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

6

Escapes with new item

173

Escapes with somebody else item

18

Escapes being injured with for over half a match

47

Escapes while being downed at most once

220

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

394

Escapes healthy or injured through hatch

16

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,243

Obsessions sacrificed

67

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

87

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

48

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

31

Make unique survivors scream

433

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

108

Survivors downed next to a raised pallet

311

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

53

Survivors hit after they drop a pallet during chase

203

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

284

Killer vaults in chase

74

Survivors grabbed while performing a vault

15

Meters fallen

345

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

223

Blink attacks (The Nurse)

515

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

323

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,136

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

67

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

282

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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