Total blood points earned

381,794,494

Max blood points amount spent on one character

44,038,529

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

68% Survivor

Killer 32%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

341

Survivor full load-out matches

3,146

Ultra rare addon warded without a protection ward

913

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

745

Killer full load-out matches

1,024

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
25 785 易凌風 381 838 658 2 870 2 198 8 528
25 786 USB-KILLER 381 822 636 4 255 1 969 7 530
25 787 gc. 381 809 119 6 200 1 711 6 478
25 788 EEKUT13 381 794 494 2 321 1 459 6 291
25 789 TSwizzle 381 781 623 1 345 1 823 7 099
25 790 Shinqx 381 780 288 3 064 1 595 5 959
25 791 V1 381 770 305 6 604 2 889 9 602

Currently at

25 788 place

EEKUT13 needs another

14 625 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,542

Obsessions healed

1,117

Survivors healed while you are injured

1,458

Survivors healed while rest are injured

1,732

Survivors unhooked

5,671

Survivors saved (from dying state/hook) in endgame

207

Knocked (In dying state) survivors healed

755

Survivors healed that come to you first

392

Protection hits for unhooked survivors

752

Protection hits for carried survivors

278

Survivors saved using pallet

61

Survivors affected with boon totems

24,302

Survivors affected with speed boost

160

Recovered from dying state

401

Take a hit with the Endurance status effect

805

Survivors healed in the Basement

33

Heals completed after all generators have been completed

3

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

3,217

Items depleted

2,872

Repaired generators

6,291

Repaired damaged generators

4,795

Successful skill checks

72,154

Exit gates opened

649

Hex totems cleansed

382

Hex totems blessed

32

Chests opened

1,708

Chests opened in basement

512

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

25

Matches in that picked up and used special item

438

Great skill checks while injured

1,569

Swap held Survivor items for new ones from chests (counts once per chest)

76

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

312

Finished repairs of generators while injured

16

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,728

Hits dodged by vaults

948

Basic attacks and projectiles dodged

14,417

Escapes after stunning killer using pallet

1,607

Escapes from killer gasp

299

Hooks sabotaged

403

Chases escaped after being injured in this chase

3,266

Chases lost by hiding in locker

99

Revealed killer aura

1,131

Unhooked yourself

112

Amount of screams

15,208

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,800

Blind killer using flashlight

268

Perform a fast vault within 3 seconds of getting hit

227

Pallet stun the Killer while holding a rare, common, or uncommon item

143

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

1,459

Escapes crawling (In dying state) through exit gates

497

Escapes through hatch

174

Escapes through hatch crawling (In dying state)

22

Escapes with new item

447

Escapes with somebody else item

96

Escapes being injured with for over half a match

280

Escapes while being downed at most once

932

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

788

Escapes healthy or injured through hatch

152

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

26

Temple of Purgation (Main Building Basement)

31

The Pale Rose (Steamboat)

10

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

46

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

30

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

36

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,321

Obsessions sacrificed

578

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

556

All survivors sacrificed or killed (Memento Mori) before the last generator

296

Hooks

Hooks

Different survivors hooked in basement

589

Basement trees (3 or 4 survivors hooked in basement in this same time)

71

Survivors hooked while all remaining were injured

542

Survivors hooked before single generator was repaired

1,726

Survivors hooked in endgame

365

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,286

Generators damaged with Undetectable effect

254

Survivors grabbed while repairing a generator

226

Survivors grabbed while cleansing a totem

27

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

348

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

365

Oblivious effect applied

1,069

Survivors with Exposed effect downed

1,198

Survivors downed while carrying another survivor

228

Make unique survivors scream

2,294

Survivors hit with haste effect

950

Injure or down survivors who are Hindered

306

Survivors that holding Special Item hit

278

Survivors downed next to a raised pallet

4,120

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

430

Hatches closed

265

Survivors hit after they drop a pallet during chase

1,874

Survivors hit while carrying another survivor

560

Survivors detected using killer instinct

4,814

Killer vaults in chase

1,358

Survivors grabbed while performing a vault

13

Meters fallen

895

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

124

Uncloak attacks (The Wraith)

1,223

Blink attacks (The Nurse)

646

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

346

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

437

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

1,059

Trials where all survivors suffered from madness 3 (The Doctor)

199

Hatchets thrown (The Huntress)

1,888

Survivors put to sleep (The Nightmare)

605

Reverse bear-traps put on survivors (The Pig)

145

Survivors sent to Cage of Atonement (The Executioner)

48

Survivors hit with Lethal Rush (The Blight)

175

Max Lacerations dealt (The Trickster)

286

Survivors with Broken effect downed

140

Condemned survivors (The Onryō)

18

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

20

Survivors hit during Tail attack (The Xenomorph)

21

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

17

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

175,415

Survivors downed by 24m+ hatchet throw (The Huntress)

25

Survivors downed with chainsaw (The Cannibal)

761

Intoxicated survivors downed (The Clown)

232

Survivors downed after phase walk (The Spirit)

62

Deep wounded survivors downed (The Legion)

468

Survivors downed while having max Sickness (The Plague)

151

Marked survivors downed (The Ghostface)

277

Survivors downed with Demon Fury (The Oni)

196

Survivors downed while speared (The Deathslinger)

246

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

278

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

112

Down survivor you recently teleported to (The Singularity)

145

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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