Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,333,181

Max blood points amount spent on one character

4,337,318

Highest prestige level

45

Mystery boxes opened

768

Time played

659h 28m

Time played in last two weeks

1m

Blood points per hour

100,586

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

587

Ultra rare addon warded without a protection ward

38

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

167

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 811 frogIRL 35 558 581 331 206 816
85 812 FluffyPugs101|HM| 35 555 994 1 030 55 187
85 813 Zloi_Bebik 35 555 867 1 087 750 2 237
85 814 VanDaMus 35 554 592 567 242 961
85 815 Timeless 35 553 920 544 80 449
85 816 Poitos 35 551 432 888 25 99
85 817 Kitsune 35 536 349 106 133 780

Currently at

85 814 place

VanDaMus needs another

1 275 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

750

Obsessions healed

159

Survivors healed while you are injured

134

Survivors healed while rest are injured

220

Survivors unhooked

1,081

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

64

Protection hits for unhooked survivors

99

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

1,104

Survivors affected with speed boost

0

Recovered from dying state

58

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

4

Heals completed after all generators have been completed

12

Safe unhooks while broken

3

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

178

Repaired generators

1,330

Repaired damaged generators

483

Successful skill checks

15,621

Exit gates opened

176

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

351

Chests opened in basement

73

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

102

Great skill checks while injured

172

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

852

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,517

Hits dodged by vaults

158

Basic attacks and projectiles dodged

1,755

Escapes after stunning killer using pallet

307

Escapes from killer gasp

32

Hooks sabotaged

65

Chases escaped after being injured in this chase

493

Chases lost by hiding in locker

8

Revealed killer aura

628

Unhooked yourself

24

Amount of screams

3,656

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

333

Perform a fast vault within 3 seconds of getting hit

179

Pallet stun the Killer while holding a rare, common, or uncommon item

161

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

341

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

4

Escapes with new item

59

Escapes with somebody else item

3

Escapes being injured with for over half a match

27

Escapes while being downed at most once

167

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

292

Escapes healthy or injured through hatch

30

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

668

Obsessions sacrificed

137

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

186

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

110

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

291

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

5

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

265

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

16

Make unique survivors scream

654

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

670

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

52

Survivors hit after they drop a pallet during chase

516

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

366

Killer vaults in chase

244

Survivors grabbed while performing a vault

3

Meters fallen

358

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

212

Blink attacks (The Nurse)

357

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

707

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

1,038

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

74

Survivors with Broken effect downed

155

Condemned survivors (The Onryō)

79

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

134

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

61

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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