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Bebamm

76561198845897349

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,174,996

Max blood points amount spent on one character

1,223,464

Highest prestige level

3

Mystery boxes opened

51

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

76

Killer full load-out matches

83

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 326 slug merchant 14 785 281 231 77 326
101 327 TitanLord_365972 14 783 636 144 155 643
101 328 Egg 14 777 932 124 53 264
101 329 Bebamm 14 775 621 347 53 236
101 330 negrito deluxe 14 774 674 142 81 391
101 331 Swag Messiah 14 773 353 600 21 94
101 332 David 14 770 840 42 141 633

Currently at

101 329 place

Bebamm needs another

2 311 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

339

Obsessions healed

80

Survivors healed while you are injured

49

Survivors healed while rest are injured

95

Survivors unhooked

396

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

17

Protection hits for unhooked survivors

30

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

1,266

Survivors affected with speed boost

23

Recovered from dying state

31

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

40

Repaired generators

389

Repaired damaged generators

367

Successful skill checks

4,270

Exit gates opened

30

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

65

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

28

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

312

Hits dodged by vaults

29

Basic attacks and projectiles dodged

581

Escapes after stunning killer using pallet

45

Escapes from killer gasp

14

Hooks sabotaged

11

Chases escaped after being injured in this chase

204

Chases lost by hiding in locker

1

Revealed killer aura

957

Unhooked yourself

0

Amount of screams

851

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

78

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

31

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

45

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

65

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

425

Obsessions sacrificed

112

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

82

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

229

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

297

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

112

Survivors with Exposed effect downed

106

Survivors downed while carrying another survivor

8

Make unique survivors scream

466

Survivors hit with haste effect

197

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

452

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

39

Survivors hit after they drop a pallet during chase

231

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

158

Killer vaults in chase

155

Survivors grabbed while performing a vault

0

Meters fallen

6

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

176

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

404

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

115

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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