Total blood points earned

204,651,932

Max blood points amount spent on one character

14,555,592

Time played

1407h 48m

Time played in last two weeks

32h 29m

Blood points per hour

145,370

Estimated playtime per role

36% Survivor

Killer 64%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

471

Ultra rare addon warded without a protection ward

66

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

861

Killer full load-out matches

1,824

Ultra rare offering burned

52

Killer rank
Gold I

Gold I

3 / 5 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 294 CN0! 204 651 932 4 670 564 3 228
45 295 GoodOldZeiko 201 225 952 1 094 993 5 303
45 296 John Outlast 201 214 913 3 445 576 2 884
45 297 Denisovan 201 214 204 6 394 355 1 544
45 298 nxsuper 201 209 090 4 677 307 1 561
45 299 悦洁 201 198 475 430 1 238 5 289
45 300 Lukles 201 193 885 1 125 663 3 448

Currently at

45 297 place

Denisovan needs another

709 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,276

Obsessions healed

130

Survivors healed while you are injured

248

Survivors healed while rest are injured

153

Survivors unhooked

1,923

Survivors saved (from dying state/hook) in endgame

96

Knocked (In dying state) survivors healed

125

Survivors healed that come to you first

58

Protection hits for unhooked survivors

239

Protection hits for carried survivors

97

Survivors saved using pallet

2

Survivors affected with boon totems

2,723

Survivors affected with speed boost

6

Recovered from dying state

9

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

18

Mystery boxes opened

1,155

Items depleted

82

Repaired generators

3,228

Repaired damaged generators

1,491

Successful skill checks

19,404

Exit gates opened

262

Hex totems cleansed

187

Hex totems blessed

2

Chests opened

773

Chests opened in basement

189

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

2

Great skill checks while injured

55

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

157

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,013

Hits dodged by vaults

229

Basic attacks and projectiles dodged

1,609

Escapes after stunning killer using pallet

122

Escapes from killer gasp

43

Hooks sabotaged

102

Chases escaped after being injured in this chase

408

Chases lost by hiding in locker

1

Revealed killer aura

963

Unhooked yourself

35

Amount of screams

466

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

564

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

99

Escapes through hatch crawling (In dying state)

5

Escapes with new item

185

Escapes with somebody else item

11

Escapes being injured with for over half a match

50

Escapes while being downed at most once

203

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

383

Escapes healthy or injured through hatch

94

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

8

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,670

Obsessions sacrificed

986

Kills (Memento mories)

249

Kills (Memento mories) or sacrifices after last generator

1,155

All survivors sacrificed or killed (Memento Mori) before the last generator

563

Hooks

Hooks

Different survivors hooked in basement

930

Basement trees (3 or 4 survivors hooked in basement in this same time)

71

Survivors hooked while all remaining were injured

280

Survivors hooked before single generator was repaired

1,388

Survivors hooked in endgame

327

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,876

Generators damaged with Undetectable effect

370

Survivors grabbed while repairing a generator

102

Survivors grabbed while cleansing a totem

20

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

165

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

804

Oblivious effect applied

1,708

Survivors with Exposed effect downed

1,002

Survivors downed while carrying another survivor

113

Make unique survivors scream

1,435

Survivors hit with haste effect

1,012

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

82

Survivors downed next to a raised pallet

3,297

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

127

Preventing escape

Preventing escape

Survivors grabbed from locker

199

Hatches closed

326

Survivors hit after they drop a pallet during chase

2,913

Survivors hit while carrying another survivor

495

Survivors detected using killer instinct

2,836

Killer vaults in chase

890

Survivors grabbed while performing a vault

1

Meters fallen

508

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

92

Uncloak attacks (The Wraith)

553

Blink attacks (The Nurse)

131

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

983

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

432

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

1,554

Trials where all survivors suffered from madness 3 (The Doctor)

150

Hatchets thrown (The Huntress)

783

Survivors put to sleep (The Nightmare)

975

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

539

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

274

Condemned survivors (The Onryō)

347

Slams of one Survivor into another (The Mastermind)

15

Damage Survivor pursued by a Guard (The Knight)

334

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

39

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

520

Intoxicated survivors downed (The Clown)

83

Survivors downed after phase walk (The Spirit)

77

Deep wounded survivors downed (The Legion)

149

Survivors downed while having max Sickness (The Plague)

270

Marked survivors downed (The Ghostface)

697

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

317

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

115

Survivors downed with Dire Crows (The Artist)

21

Survivors downed during Nightfall (The Dredge)

244

Down survivor you recently teleported to (The Singularity)

157

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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