Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,207,722

Max blood points amount spent on one character

3,406,000

Highest prestige level

10

Mystery boxes opened

842

Time played

371h 48m

Time played in last two weeks

0m

Blood points per hour

151,177

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

60

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

308

Killer full load-out matches

483

Ultra rare offering burned

82

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 298 auden 7 242 196 27 115 491
107 299 .Odin. 7 241 404 174 37 148
107 300 frubro 7 237 468 134 28 112
107 301 Psych0p4th 7 233 439 151 32 167
107 302 CarlosThe_Bot 7 232 453 15 66 270
107 303 slenda 7 230 319 0 61 277
107 304 Mattjo 7 228 938 179 45 224

Currently at

107 301 place

Psych0p4th needs another

4 029 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

147

Obsessions healed

22

Survivors healed while you are injured

21

Survivors healed while rest are injured

50

Survivors unhooked

166

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

19

Survivors healed that come to you first

8

Protection hits for unhooked survivors

22

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

313

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

35

Repaired generators

275

Repaired damaged generators

78

Successful skill checks

2,071

Exit gates opened

29

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

53

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

30

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

70

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

88

Hits dodged by vaults

11

Basic attacks and projectiles dodged

99

Escapes after stunning killer using pallet

24

Escapes from killer gasp

6

Hooks sabotaged

20

Chases escaped after being injured in this chase

51

Chases lost by hiding in locker

1

Revealed killer aura

200

Unhooked yourself

5

Amount of screams

192

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

46

Escapes

Escapes

Total escapes

50

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

17

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

22

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

43

Escapes healthy or injured through hatch

5

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,079

Obsessions sacrificed

266

Kills (Memento mories)

280

Kills (Memento mories) or sacrifices after last generator

330

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

167

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

216

Survivors hooked before single generator was repaired

630

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

707

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

3

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

230

Survivors injured while in the basement

46

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

231

Oblivious effect applied

667

Survivors with Exposed effect downed

193

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,843

Survivors hit with haste effect

251

Injure or down survivors who are Hindered

78

Survivors that holding Special Item hit

226

Survivors downed next to a raised pallet

1,905

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

81

Survivors hit after they drop a pallet during chase

943

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

2,150

Killer vaults in chase

924

Survivors grabbed while performing a vault

26

Meters fallen

2,657

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

145

Blink attacks (The Nurse)

787

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

153

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

91

Survivors put to sleep (The Nightmare)

333

Reverse bear-traps put on survivors (The Pig)

98

Survivors sent to Cage of Atonement (The Executioner)

67

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

241

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

110

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

855

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

231

Survivors downed while having max Sickness (The Plague)

72

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

139

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

85

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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