Total blood points earned

1,130,776,981

Max blood points amount spent on one character

136,001,596

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

55% Survivor

Killer 45%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,825

Survivor full load-out matches

2,555

Ultra rare addon warded without a protection ward

328

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2,535

Killer full load-out matches

2,492

Ultra rare offering burned

7

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
3 564 ao 1 126 608 790 43 683 3 731 12 190
3 565 Ev3ntic 1 126 216 975 1 559 11 218 45 044
3 566 黑詭泥鴿 1 126 187 882 9 535 4 176 12 295
3 567 Theophilus 1 126 086 777 5 832 2 692 8 922
3 568 20Rank 1 126 004 866 15 470 5 056 19 527
3 569 Holy Demophilus 1 125 965 979 7 373 14 777 49 931
3 570 章鱼香肠 1 125 963 029 8 908 4 570 15 921

Currently at

3 567 place

Theophilus needs another

101 105 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,937

Obsessions healed

521

Survivors healed while you are injured

467

Survivors healed while rest are injured

671

Survivors unhooked

10,012

Survivors saved (from dying state/hook) in endgame

3,422

Knocked (In dying state) survivors healed

548

Survivors healed that come to you first

167

Protection hits for unhooked survivors

3,558

Protection hits for carried survivors

419

Survivors saved using pallet

3,557

Survivors affected with boon totems

22,525

Survivors affected with speed boost

3

Recovered from dying state

92

Take a hit with the Endurance status effect

159

Survivors healed in the Basement

223

Heals completed after all generators have been completed

13

Safe unhooks while broken

5

Protection hits during End Game

271

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

6,022

Items depleted

2,681

Repaired generators

8,928

Repaired damaged generators

3,714

Successful skill checks

98,491

Exit gates opened

619

Hex totems cleansed

233

Hex totems blessed

1

Chests opened

1,000

Chests opened in basement

161

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

939

Matches in that picked up and used special item

83

Great skill checks while injured

3,339

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,574

Finished repairs of generators while injured

78

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,328

Hits dodged by vaults

346

Basic attacks and projectiles dodged

10,912

Escapes after stunning killer using pallet

3,278

Escapes from killer gasp

220

Hooks sabotaged

549

Chases escaped after being injured in this chase

6,399

Chases lost by hiding in locker

256

Revealed killer aura

139

Unhooked yourself

40

Amount of screams

7,024

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

125

Perform a fast vault within 3 seconds of getting hit

232

Pallet stun the Killer while holding a rare, common, or uncommon item

961

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,693

Escapes crawling (In dying state) through exit gates

142

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

6

Escapes with new item

196

Escapes with somebody else item

36

Escapes being injured with for over half a match

1,573

Escapes while being downed at most once

1,703

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,480

Escapes healthy or injured through hatch

65

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

42

Campbell's Chapel (Upstairs Main Building)

32

Family Residence (Main Building)

27

Sanctum of Wrath (Upstairs on Shrine)

31

Mother's Dwelling (Upstairs Cottage)

32

Temple of Purgation (Main Building Basement)

29

The Pale Rose (Steamboat)

38

The Game (Bathroom)

50

Mount Ormond Resort (Chalet/Main Building)

51

Dead Dawg Saloon (Upstairs Saloon)

46

Treatment Theatre (Operation Theatre)

60

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

41

Eyrie of Crows (Inside Eyrie)

53

Garden of Joy (Upstairs Main Building)

32

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,863

Obsessions sacrificed

1,006

Kills (Memento mories)

304

Kills (Memento mories) or sacrifices after last generator

970

All survivors sacrificed or killed (Memento Mori) before the last generator

685

Hooks

Hooks

Different survivors hooked in basement

679

Basement trees (3 or 4 survivors hooked in basement in this same time)

356

Survivors hooked while all remaining were injured

4,459

Survivors hooked before single generator was repaired

1,588

Survivors hooked in endgame

15,946

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,609

Generators damaged with Undetectable effect

1,899

Survivors grabbed while repairing a generator

221

Survivors grabbed while cleansing a totem

33

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

528

Survivors injured while in the basement

420

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

819

Oblivious effect applied

1,396

Survivors with Exposed effect downed

14,751

Survivors downed while carrying another survivor

197

Make unique survivors scream

8,109

Survivors hit with haste effect

3,142

Injure or down survivors who are Hindered

369

Survivors that holding Special Item hit

130

Survivors downed next to a raised pallet

16,220

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

366

Hatches closed

456

Survivors hit after they drop a pallet during chase

2,759

Survivors hit while carrying another survivor

1,576

Survivors detected using killer instinct

7,973

Killer vaults in chase

2,021

Survivors grabbed while performing a vault

10

Meters fallen

1,881

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

4,491

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7,402

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

15

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

136

Survivors put to sleep (The Nightmare)

48

Reverse bear-traps put on survivors (The Pig)

588

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

75

Condemned survivors (The Onryō)

40

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

4

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

284

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

300

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

1,960

Survivors downed while having max Sickness (The Plague)

1,221

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

439

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

163

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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