Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

191,049,242

Max blood points amount spent on one character

19,782,871

Highest prestige level

21

Mystery boxes opened

1,429

Time played

2239h 32m

Time played in last two weeks

3h 58m

Blood points per hour

1,422

Estimated playtime per role

Survivor 96%
Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

445

Survivor rank

Ash II, 4 pipes

Survivor full load-out matches

2,387

Ultra rare addon warded without a protection ward

1,359

Items depleted

1,330

Survivor Adepts

Adepts got 20
Adepts left 31
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

48

Killer rank

Ash IV

Killer full load-out matches

90

Ultra rare offering burned

16

Killer Adepts

Adepts got 0
Adepts left 42
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,802

Obsessions healed

1,091

Survivors healed while you are injured

716

Survivors healed while rest are injured

1,302

Survivors unhooked

9,176

Survivors saved (from dying state/hook) in endgame

295

Knocked (In dying state) survivors healed

822

Survivors healed that come to you first

261

Protection hits for unhooked survivors

1,205

Protection hits for carried survivors

319

Survivors saved using pallet

8

Survivors affected with boon totems

14,022

Survivors affected with speed boost

6

Recovered from dying state

198

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

5

Heals completed after all generators have been completed

35

Safe unhooks while broken

1

Protection hits during End Game

22

Objective actions

Objective actions

Repaired generators

10,464

Repaired damaged generators

3,509

Successful skill checks

98,100

Exit gates opened

1,204

Hex totems cleansed

506

Hex totems blessed

41

Chests opened

605

Chests opened in basement

108

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

320

Matches in that picked up and used special item

108

Great skill checks while injured

312

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,338

Finished repairs of generators while injured

38

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,903

Hits dodged by vaults

453

Basic attacks and projectiles dodged

9,139

Escapes after stunning killer using pallet

657

Escapes from killer gasp

284

Hooks sabotaged

219

Chases escaped after being injured in this chase

2,794

Chases lost by hiding in locker

9

Revealed killer aura

399

Unhooked yourself

31

Amount of screams

5,027

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

132

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

77

Escapes

Escapes

Total escapes

2,324

Escapes crawling (In dying state) through exit gates

118

Escapes through hatch

247

Escapes through hatch crawling (In dying state)

45

Escapes with new item

290

Escapes with somebody else item

128

Escapes being injured with for over half a match

70

Escapes while being downed at most once

1,175

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,959

Escapes healthy or injured through hatch

202

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

19

The Game (Bathroom)

37

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

344

Obsessions sacrificed

50

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

123

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

106

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

251

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 43%
Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

62

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

3

Make unique survivors scream

20

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

268

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

26

Survivors hit after they drop a pallet during chase

201

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

113

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

26

Blink attacks (The Nurse)

48

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

130

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

35

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

133

Survivors put to sleep (The Nightmare)

31

Reverse bear-traps put on survivors (The Pig)

168

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

217

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

51

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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