Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,329,962

Max blood points amount spent on one character

5,210,000

Highest prestige level

34

Mystery boxes opened

49

Time played

296h 14m

Time played in last two weeks

1h 29m

Blood points per hour

217,160

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

49

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

220

Killer full load-out matches

270

Ultra rare offering burned

19

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 688 Scorpon 41 057 286 91 207 925
84 689 BerryBeastly 41 056 933 1 259 217 961
84 690 Rossi haha 41 055 932 4 213 1 269
84 691 Olivier Giroud 41 050 357 537 128 757
84 692 Gopn1k 41 047 665 1 000 335 1 577
84 693 SilentPT 41 046 095 237 317 1 295
84 694 Don Rizzler 41 045 117 592 99 435

Currently at

84 691 place

Olivier Giroud needs another

5 575 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

497

Obsessions healed

120

Survivors healed while you are injured

77

Survivors healed while rest are injured

160

Survivors unhooked

422

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

95

Protection hits for unhooked survivors

26

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

385

Survivors affected with speed boost

0

Recovered from dying state

56

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

11

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

244

Repaired generators

797

Repaired damaged generators

535

Successful skill checks

6,733

Exit gates opened

54

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

141

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

144

Great skill checks while injured

119

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

563

Hits dodged by vaults

48

Basic attacks and projectiles dodged

943

Escapes after stunning killer using pallet

71

Escapes from killer gasp

34

Hooks sabotaged

87

Chases escaped after being injured in this chase

421

Chases lost by hiding in locker

1

Revealed killer aura

99

Unhooked yourself

16

Amount of screams

2,711

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

35

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

135

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

42

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

75

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

746

Obsessions sacrificed

187

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

99

Hooks

Hooks

Different survivors hooked in basement

148

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

321

Survivors hooked before single generator was repaired

858

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

893

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

377

Oblivious effect applied

972

Survivors with Exposed effect downed

371

Survivors downed while carrying another survivor

87

Make unique survivors scream

1,131

Survivors hit with haste effect

116

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

114

Survivors downed next to a raised pallet

1,397

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

316

Hatches closed

68

Survivors hit after they drop a pallet during chase

839

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

4,054

Killer vaults in chase

842

Survivors grabbed while performing a vault

9

Meters fallen

2,006

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

49

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

195

Survivors with Broken effect downed

70

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

652

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

236

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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