Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,473,744

Max blood points amount spent on one character

4,064,000

Highest prestige level

11

Mystery boxes opened

622

Time played

788h 23m

Time played in last two weeks

0m

Blood points per hour

108,416

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

101

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

170

Killer full load-out matches

70

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 485 Hex 65 121 586 933 1 306 3 098
76 486 Horizon_4.9.5. 65 120 824 937 114 461
76 487 Billy1v1 65 120 499 1 227 227 893
76 488 frosty^w^ 65 117 606 586 449 1 801
76 489 Eleerit 65 116 211 528 411 2 005
76 490 NezhyA 65 112 997 40 519 2 664
76 491 Shepie (B<3) 65 110 023 680 156 825

Currently at

76 488 place

frosty^w^ needs another

2 893 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,413

Obsessions healed

323

Survivors healed while you are injured

337

Survivors healed while rest are injured

556

Survivors unhooked

1,680

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

243

Survivors healed that come to you first

106

Protection hits for unhooked survivors

175

Protection hits for carried survivors

96

Survivors saved using pallet

15

Survivors affected with boon totems

5,117

Survivors affected with speed boost

1

Recovered from dying state

31

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

330

Repaired generators

2,118

Repaired damaged generators

1,576

Successful skill checks

27,543

Exit gates opened

210

Hex totems cleansed

94

Hex totems blessed

0

Chests opened

333

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

89

Great skill checks while injured

205

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

81

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,860

Hits dodged by vaults

174

Basic attacks and projectiles dodged

3,215

Escapes after stunning killer using pallet

314

Escapes from killer gasp

48

Hooks sabotaged

237

Chases escaped after being injured in this chase

965

Chases lost by hiding in locker

2

Revealed killer aura

628

Unhooked yourself

56

Amount of screams

1,674

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

105

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

525

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

10

Escapes with new item

124

Escapes with somebody else item

18

Escapes being injured with for over half a match

70

Escapes while being downed at most once

326

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

435

Escapes healthy or injured through hatch

31

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

845

Obsessions sacrificed

204

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

89

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

386

Survivors hooked in endgame

146

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

309

Generators damaged with Undetectable effect

41

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

5

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

106

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

53

Make unique survivors scream

716

Survivors hit with haste effect

460

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

1,322

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

49

Survivors hit after they drop a pallet during chase

530

Survivors hit while carrying another survivor

164

Survivors detected using killer instinct

516

Killer vaults in chase

327

Survivors grabbed while performing a vault

2

Meters fallen

276

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

513

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5,229

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

381

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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