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C4

76561198840606147

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,336,824

Max blood points amount spent on one character

2,836,000

Highest prestige level

30

Mystery boxes opened

111

Time played

174h 2m

Time played in last two weeks

48h 23m

Blood points per hour

243,268

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

78

Ultra rare addon warded without a protection ward

7

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

25

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 902 TrumPePe 38 457 863 284 405 1 942
86 903 Dewppler 38 456 794 51 450 2 343
86 904 Adonn 38 454 685 1 115 0 0
86 905 C4 38 454 341 1 082 251 813
86 906 sammi 38 452 239 409 285 1 258
86 907 Hex: Disappointment 38 447 593 4 239 1 172
86 908 J.G. Wentworth (877) CASH-NOW 38 447 530 942 83 316

Currently at

86 905 place

C4 needs another

344 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

575

Obsessions healed

115

Survivors healed while you are injured

121

Survivors healed while rest are injured

160

Survivors unhooked

510

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

97

Protection hits for unhooked survivors

286

Protection hits for carried survivors

39

Survivors saved using pallet

5

Survivors affected with boon totems

1,896

Survivors affected with speed boost

50

Recovered from dying state

31

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

9

Heals completed after all generators have been completed

32

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

223

Repaired generators

865

Repaired damaged generators

338

Successful skill checks

10,185

Exit gates opened

111

Hex totems cleansed

128

Hex totems blessed

20

Chests opened

215

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

2,401

Matches in that picked up and used special item

30

Great skill checks while injured

237

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,572

Finished repairs of generators while injured

76

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

613

Hits dodged by vaults

84

Basic attacks and projectiles dodged

631

Escapes after stunning killer using pallet

139

Escapes from killer gasp

27

Hooks sabotaged

55

Chases escaped after being injured in this chase

326

Chases lost by hiding in locker

39

Revealed killer aura

1,585

Unhooked yourself

55

Amount of screams

2,170

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,040

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

310

Escapes

Escapes

Total escapes

259

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

51

Escapes with somebody else item

5

Escapes being injured with for over half a match

12

Escapes while being downed at most once

120

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

240

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,083

Obsessions sacrificed

50

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

60

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

61

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

172

Generators damaged with Undetectable effect

91

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

10

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

41

Make unique survivors scream

162

Survivors hit with haste effect

30

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

188

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

44

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

43

Survivors hit after they drop a pallet during chase

173

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

299

Killer vaults in chase

22

Survivors grabbed while performing a vault

8

Meters fallen

269

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

296

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

376

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,035

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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