Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,412,750

Max blood points amount spent on one character

5,730,000

Highest prestige level

21

Mystery boxes opened

40

Time played

450h 49m

Time played in last two weeks

0m

Blood points per hour

178,371

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

194

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

254

Killer full load-out matches

389

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 888 metalhead guy 20 508 201 308 56 292
96 889 A C E 20 507 782 225 81 369
96 890 Oxydoxal 20 506 959 1 178 27 122
96 891 Powerfull 20 506 561 498 87 327
96 892 Big Iron Bill 20 505 452 893 86 310
96 893 tatunasi 20 504 646 1 203 152 333
96 894 Danibear:) 20 504 644 136 26 136

Currently at

96 891 place

Powerfull needs another

398 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

846

Obsessions healed

222

Survivors healed while you are injured

200

Survivors healed while rest are injured

242

Survivors unhooked

1,064

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

64

Protection hits for unhooked survivors

95

Protection hits for carried survivors

32

Survivors saved using pallet

11

Survivors affected with boon totems

3,018

Survivors affected with speed boost

0

Recovered from dying state

94

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

4

Heals completed after all generators have been completed

27

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

187

Repaired generators

1,056

Repaired damaged generators

872

Successful skill checks

7,240

Exit gates opened

133

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

118

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

80

Great skill checks while injured

240

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

340

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,619

Hits dodged by vaults

146

Basic attacks and projectiles dodged

2,138

Escapes after stunning killer using pallet

455

Escapes from killer gasp

20

Hooks sabotaged

59

Chases escaped after being injured in this chase

780

Chases lost by hiding in locker

4

Revealed killer aura

442

Unhooked yourself

14

Amount of screams

4,558

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

121

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

265

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

45

Escapes with somebody else item

10

Escapes being injured with for over half a match

45

Escapes while being downed at most once

167

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

232

Escapes healthy or injured through hatch

10

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,091

Obsessions sacrificed

279

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

222

All survivors sacrificed or killed (Memento Mori) before the last generator

167

Hooks

Hooks

Different survivors hooked in basement

225

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

101

Survivors hooked before single generator was repaired

658

Survivors hooked in endgame

127

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

720

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

181

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

270

Oblivious effect applied

860

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,567

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

85

Survivors that holding Special Item hit

176

Survivors downed next to a raised pallet

1,573

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

123

Hatches closed

93

Survivors hit after they drop a pallet during chase

745

Survivors hit while carrying another survivor

171

Survivors detected using killer instinct

785

Killer vaults in chase

660

Survivors grabbed while performing a vault

29

Meters fallen

1,263

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

67

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

275

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

3,594

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

51

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

325

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

61

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

19

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

57

Survivors downed while speared (The Deathslinger)

100

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

301

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

62

Down survivor you recently teleported to (The Singularity)

156

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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