Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,774,037

Max blood points amount spent on one character

3,010,000

Highest prestige level

9

Mystery boxes opened

129

Time played

443h 39m

Time played in last two weeks

7h 47m

Blood points per hour

71,620

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

19

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

29

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 338 XxWatermelonVapeEnjoyerxX 29 122 317 942 48 169
92 339 Tonger 29 121 383 207 356 1 250
92 340 agnudal 29 120 936 229 348 1 390
92 341 Dimusik52 29 118 829 575 266 1 083
92 342 ishakkan370 29 116 243 667 101 382
92 343 Small Man 29 114 374 701 36 136
92 344 Piña-colada 29 113 912 139 189 899

Currently at

92 341 place

Dimusik52 needs another

2 107 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

642

Obsessions healed

86

Survivors healed while you are injured

71

Survivors healed while rest are injured

162

Survivors unhooked

916

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

30

Protection hits for unhooked survivors

106

Protection hits for carried survivors

7

Survivors saved using pallet

2

Survivors affected with boon totems

1,991

Survivors affected with speed boost

26

Recovered from dying state

15

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

53

Repaired generators

1,118

Repaired damaged generators

242

Successful skill checks

8,416

Exit gates opened

136

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

228

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

21

Great skill checks while injured

101

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

107

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

976

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,016

Escapes after stunning killer using pallet

86

Escapes from killer gasp

12

Hooks sabotaged

9

Chases escaped after being injured in this chase

210

Chases lost by hiding in locker

0

Revealed killer aura

67

Unhooked yourself

8

Amount of screams

828

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

274

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

5

Escapes with new item

132

Escapes with somebody else item

31

Escapes being injured with for over half a match

11

Escapes while being downed at most once

120

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

162

Escapes healthy or injured through hatch

68

Escaped by

73% Exit Gates

Hatch 27%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

579

Obsessions sacrificed

92

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

57

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

253

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

67

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

4

Make unique survivors scream

115

Survivors hit with haste effect

79

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

123

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

19

Survivors hit after they drop a pallet during chase

188

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

93

Killer vaults in chase

71

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

353

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

139

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

433

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

203

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

41

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

14

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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