Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,256,845

Max blood points amount spent on one character

7,240,000

Highest prestige level

69

Mystery boxes opened

200

Time played

340h 19m

Time played in last two weeks

13h 37m

Blood points per hour

250,522

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

781

Ultra rare addon warded without a protection ward

130

Survivor rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

80

Ultra rare offering burned

10

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 482 Kelp 29 236 353 282 118 452
91 483 Balakae_Blake 29 236 223 541 108 484
91 484 Berend 29 233 777 651 38 226
91 485 eileen? 29 231 717 30 197 895
91 486 EL GORDO QUERUSA 29 226 303 494 240 1 281
91 487 Kirbot 29 222 514 695 151 695
91 488 Toxic_FishBox 29 220 137 733 201 847

Currently at

91 485 place

eileen? needs another

2 060 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,299

Obsessions healed

281

Survivors healed while you are injured

319

Survivors healed while rest are injured

573

Survivors unhooked

1,570

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

170

Survivors healed that come to you first

96

Protection hits for unhooked survivors

146

Protection hits for carried survivors

70

Survivors saved using pallet

8

Survivors affected with boon totems

2,912

Survivors affected with speed boost

30

Recovered from dying state

181

Take a hit with the Endurance status effect

99

Survivors healed in the Basement

7

Heals completed after all generators have been completed

142

Safe unhooks while broken

3

Protection hits during End Game

66

Objective actions

Objective actions

Items depleted

1,451

Repaired generators

1,854

Repaired damaged generators

565

Successful skill checks

23,358

Exit gates opened

163

Hex totems cleansed

82

Hex totems blessed

0

Chests opened

100

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

84

Matches with 300+ seconds of repairing generators

905

Matches in that picked up and used special item

538

Great skill checks while injured

376

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,510

Finished repairs of generators while injured

180

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,464

Hits dodged by vaults

174

Basic attacks and projectiles dodged

2,137

Escapes after stunning killer using pallet

547

Escapes from killer gasp

92

Hooks sabotaged

79

Chases escaped after being injured in this chase

725

Chases lost by hiding in locker

226

Revealed killer aura

724

Unhooked yourself

19

Amount of screams

4,912

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,980

Blind killer using flashlight

413

Perform a fast vault within 3 seconds of getting hit

499

Pallet stun the Killer while holding a rare, common, or uncommon item

327

Trials where you've revealed or seen the Killer's aura 11+ times

3,328

Escapes

Escapes

Total escapes

406

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

8

Escapes being injured with for over half a match

40

Escapes while being downed at most once

253

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

347

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

173

Obsessions sacrificed

32

Kills (Memento mories)

104

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

113

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

134

Generators damaged with Undetectable effect

134

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

2

Generators protection

30% Protected

Unprotected 70%

Hit survivors with a basic attack while you are Undetectable

284

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

109

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

11

Make unique survivors scream

450

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

427

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

23

Survivors hit after they drop a pallet during chase

132

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

377

Killer vaults in chase

223

Survivors grabbed while performing a vault

6

Meters fallen

719

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

161

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

61

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

50

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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