Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,318,467

Max blood points amount spent on one character

1,180,000

Highest prestige level

10

Mystery boxes opened

14

Time played

153h 16m

Time played in last two weeks

28m

Blood points per hour

165,192

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

102

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

103

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 711 AJGx7 10 465 823 43 119 469
106 712 M!dgeotto 10 465 282 57 67 276
106 713 棒鸡我给你妈妈来两拳 10 465 180 0 98 409
106 714 DukeMoth 10 462 281 100 1 9
106 715 hhrqhitallo 10 462 035 132 61 358
106 716 Wobbles 10 461 169 59 82 281
106 717 Hy0 10 459 119 50 87 544

Currently at

106 714 place

DukeMoth needs another

2 899 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

144

Obsessions healed

31

Survivors healed while you are injured

34

Survivors healed while rest are injured

68

Survivors unhooked

202

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

25

Survivors healed that come to you first

9

Protection hits for unhooked survivors

26

Protection hits for carried survivors

3

Survivors saved using pallet

2

Survivors affected with boon totems

309

Survivors affected with speed boost

0

Recovered from dying state

14

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

69

Repaired generators

242

Repaired damaged generators

63

Successful skill checks

3,510

Exit gates opened

17

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

10

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

30

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

95

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

273

Hits dodged by vaults

17

Basic attacks and projectiles dodged

338

Escapes after stunning killer using pallet

49

Escapes from killer gasp

20

Hooks sabotaged

5

Chases escaped after being injured in this chase

128

Chases lost by hiding in locker

0

Revealed killer aura

73

Unhooked yourself

2

Amount of screams

741

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

51

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

17

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

195

Obsessions sacrificed

27

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

54

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

1,046

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

8

Make unique survivors scream

415

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

211

Survivors downed next to a raised pallet

366

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

4

Survivors hit after they drop a pallet during chase

245

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

494

Killer vaults in chase

271

Survivors grabbed while performing a vault

9

Meters fallen

825

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

42

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

1,303

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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