Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,608,141

Max blood points amount spent on one character

12,682,300

Highest prestige level

33

Mystery boxes opened

1,001

Time played

951h 0m

Time played in last two weeks

11h 18m

Blood points per hour

2,692

Estimated playtime per role

Survivor 20%
Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

47

Survivor rank

Ash III, 2 pipes

Survivor full load-out matches

171

Ultra rare addon warded without a protection ward

9

Items depleted

385

Survivor Adepts

Adepts got 11
Adepts left 40
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

618

Killer rank

Bronze I, 4 pipes

Killer full load-out matches

1,100

Ultra rare offering burned

67

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

722

Obsessions healed

161

Survivors healed while you are injured

170

Survivors healed while rest are injured

235

Survivors unhooked

1,057

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

149

Survivors healed that come to you first

42

Protection hits for unhooked survivors

163

Protection hits for carried survivors

82

Survivors saved using pallet

7

Survivors affected with boon totems

3,029

Survivors affected with speed boost

17

Recovered from dying state

56

Take a hit with the Endurance status effect

122

Survivors healed in the Basement

3

Heals completed after all generators have been completed

5

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Repaired generators

1,108

Repaired damaged generators

662

Successful skill checks

17,268

Exit gates opened

108

Hex totems cleansed

52

Hex totems blessed

17

Chests opened

177

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

47

Great skill checks while injured

52

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

184

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,737

Hits dodged by vaults

239

Basic attacks and projectiles dodged

3,313

Escapes after stunning killer using pallet

490

Escapes from killer gasp

73

Hooks sabotaged

80

Chases escaped after being injured in this chase

818

Chases lost by hiding in locker

3

Revealed killer aura

27

Unhooked yourself

9

Amount of screams

1,610

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

48

Escapes

Escapes

Total escapes

276

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

68

Escapes with somebody else item

10

Escapes being injured with for over half a match

37

Escapes while being downed at most once

141

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

222

Escapes healthy or injured through hatch

12

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,555

Obsessions sacrificed

910

Kills (Memento mories)

282

Kills (Memento mories) or sacrifices after last generator

892

All survivors sacrificed or killed (Memento Mori) before the last generator

417

Hooks

Hooks

Different survivors hooked in basement

728

Basement trees (3 or 4 survivors hooked in basement in this same time)

71

Survivors hooked while all remaining were injured

337

Survivors hooked before single generator was repaired

1,579

Survivors hooked in endgame

472

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,580

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 65%
Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

185

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

365

Oblivious effect applied

1,637

Survivors with Exposed effect downed

362

Survivors downed while carrying another survivor

157

Make unique survivors scream

3,275

Survivors hit with haste effect

1,449

Injure or down survivors who are Hindered

122

Survivors that holding Special Item hit

463

Survivors downed next to a raised pallet

5,123

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

81

Preventing escape

Preventing escape

Survivors grabbed from locker

212

Hatches closed

217

Survivors hit after they drop a pallet during chase

2,959

Survivors hit while carrying another survivor

542

Survivors detected using killer instinct

2,560

Killer vaults in chase

2,564

Survivors grabbed while performing a vault

26

Meters fallen

3,688

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

297

Blink attacks (The Nurse)

236

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

154

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,242

Survivors put to sleep (The Nightmare)

499

Reverse bear-traps put on survivors (The Pig)

84

Survivors sent to Cage of Atonement (The Executioner)

160

Survivors hit with Lethal Rush (The Blight)

658

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

105

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

210

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

109

Damage Survivor pursued by a Guard (The First)

11

Perfectly times grab attacks (The Ghoul)

113

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

480

Intoxicated survivors downed (The Clown)

40

Survivors downed after phase walk (The Spirit)

60

Deep wounded survivors downed (The Legion)

329

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

82

Survivors downed with Demon Fury (The Oni)

676

Survivors downed while speared (The Deathslinger)

155

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

402

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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