Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

159,424,322

Max blood points amount spent on one character

11,097,528

Highest prestige level

28

Mystery boxes opened

921

Time played

849h 41m

Time played in last two weeks

32m

Blood points per hour

187,628

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

149

Survivor full load-out matches

525

Ultra rare addon warded without a protection ward

13

Survivor rank
Silver II

Silver II

2 / 5 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

35

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 526 Ares 65 108 422 931 355 1 294
73 527 Chicles 65 106 986 14 914 3 349
73 528 游星 65 098 614 1 160 50 237
73 529 FeeFee 65 092 432 73 394 2 075
73 530 PinkGirl 65 091 872 434 214 1 178
73 531 Illegally Brunette 65 091 396 268 582 2 660
73 532 Szevin 65 091 273 1 108 267 1 128

Currently at

73 529 place

FeeFee needs another

6 182 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,109

Obsessions healed

701

Survivors healed while you are injured

788

Survivors healed while rest are injured

1,039

Survivors unhooked

3,573

Survivors saved (from dying state/hook) in endgame

77

Knocked (In dying state) survivors healed

373

Survivors healed that come to you first

300

Protection hits for unhooked survivors

632

Protection hits for carried survivors

81

Survivors saved using pallet

23

Survivors affected with boon totems

13,837

Survivors affected with speed boost

124

Recovered from dying state

217

Take a hit with the Endurance status effect

192

Survivors healed in the Basement

103

Heals completed after all generators have been completed

20

Safe unhooks while broken

4

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

470

Repaired generators

4,384

Repaired damaged generators

2,337

Successful skill checks

70,290

Exit gates opened

317

Hex totems cleansed

193

Hex totems blessed

22

Chests opened

1,012

Chests opened in basement

119

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

146

Great skill checks while injured

632

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,078

Finished repairs of generators while injured

27

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,821

Hits dodged by vaults

223

Basic attacks and projectiles dodged

5,385

Escapes after stunning killer using pallet

562

Escapes from killer gasp

224

Hooks sabotaged

115

Chases escaped after being injured in this chase

1,900

Chases lost by hiding in locker

39

Revealed killer aura

1,121

Unhooked yourself

51

Amount of screams

7,406

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

137

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

536

Escapes

Escapes

Total escapes

830

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

14

Escapes with new item

249

Escapes with somebody else item

7

Escapes being injured with for over half a match

80

Escapes while being downed at most once

506

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

723

Escapes healthy or injured through hatch

42

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

7

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

98

Obsessions sacrificed

28

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

59

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

67

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

2

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

2

Make unique survivors scream

127

Survivors hit with haste effect

41

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

118

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

4

Survivors hit after they drop a pallet during chase

27

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

42

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

23

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

150

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

17

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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