Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,508,421

Max blood points amount spent on one character

22,758,241

Highest prestige level

6

Mystery boxes opened

934

Time played

239h 57m

Time played in last two weeks

0m

Blood points per hour

331,354

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

172

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

205

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 217 kira 35 435 007 198 338 1 235
88 218 carti 35 434 360 792 661 1 951
88 219 PARCHES 35 431 662 203 200 819
88 220 Bob R. 35 431 116 239 91 407
88 221 Patrick Bateman 35 426 620 1 148 122 521
88 222 Flo 35 420 696 138 150 802
88 223 blloodb 35 416 774 406 104 380

Currently at

88 220 place

Bob R. needs another

546 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

771

Obsessions healed

174

Survivors healed while you are injured

121

Survivors healed while rest are injured

236

Survivors unhooked

640

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

86

Protection hits for unhooked survivors

48

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

1,892

Survivors affected with speed boost

0

Recovered from dying state

72

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

4

Heals completed after all generators have been completed

30

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

361

Repaired generators

911

Repaired damaged generators

306

Successful skill checks

11,639

Exit gates opened

117

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

36

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

103

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

17

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

707

Hits dodged by vaults

31

Basic attacks and projectiles dodged

874

Escapes after stunning killer using pallet

119

Escapes from killer gasp

20

Hooks sabotaged

26

Chases escaped after being injured in this chase

422

Chases lost by hiding in locker

1

Revealed killer aura

819

Unhooked yourself

8

Amount of screams

2,656

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

108

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

179

Escapes healthy or injured through hatch

10

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

625

Obsessions sacrificed

164

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

357

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

428

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

92

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

334

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

16

Make unique survivors scream

881

Survivors hit with haste effect

104

Injure or down survivors who are Hindered

185

Survivors that holding Special Item hit

118

Survivors downed next to a raised pallet

804

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

41

Survivors hit after they drop a pallet during chase

551

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

514

Killer vaults in chase

313

Survivors grabbed while performing a vault

17

Meters fallen

458

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

75

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

102

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

148

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

19

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

27

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

64

Condemned survivors (The Onryō)

106

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

62

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

109

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

25

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

52

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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