Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,113,132

Max blood points amount spent on one character

7,111,748

Highest prestige level

33

Mystery boxes opened

748

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

496

Ultra rare addon warded without a protection ward

60

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

25

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 469 eli 82 821 468 224 553 2 372
65 470 HappyFlomf.TTV 82 819 477 246 484 1 991
65 471 mortoto 82 811 857 1 492 410 1 762
65 472 Joao Victor 82 809 655 206 686 2 854
65 473 Cpt. SpooksterFireBoy 82 809 504 1 507 208 1 068
65 474 K_a_c_p_e_r_0_s 82 808 698 306 337 1 275
65 475 ttv/ret0rted 82 807 600 2 479 378 1 248

Currently at

65 472 place

Joao Victor needs another

2 202 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,980

Obsessions healed

369

Survivors healed while you are injured

565

Survivors healed while rest are injured

428

Survivors unhooked

2,939

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

416

Survivors healed that come to you first

69

Protection hits for unhooked survivors

308

Protection hits for carried survivors

129

Survivors saved using pallet

23

Survivors affected with boon totems

1,107

Survivors affected with speed boost

12

Recovered from dying state

74

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

10

Heals completed after all generators have been completed

2

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

245

Repaired generators

2,906

Repaired damaged generators

1,314

Successful skill checks

23,869

Exit gates opened

253

Hex totems cleansed

80

Hex totems blessed

0

Chests opened

516

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

48

Great skill checks while injured

482

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

152

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,365

Hits dodged by vaults

493

Basic attacks and projectiles dodged

3,117

Escapes after stunning killer using pallet

350

Escapes from killer gasp

134

Hooks sabotaged

221

Chases escaped after being injured in this chase

673

Chases lost by hiding in locker

2

Revealed killer aura

244

Unhooked yourself

33

Amount of screams

2,659

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

88

Perform a fast vault within 3 seconds of getting hit

55

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

698

Escapes crawling (In dying state) through exit gates

114

Escapes through hatch

75

Escapes through hatch crawling (In dying state)

19

Escapes with new item

136

Escapes with somebody else item

32

Escapes being injured with for over half a match

128

Escapes while being downed at most once

224

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

509

Escapes healthy or injured through hatch

56

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

9

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

206

Obsessions sacrificed

36

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

153

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

352

Oblivious effect applied

302

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

1

Make unique survivors scream

60

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

97

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

17

Survivors hit after they drop a pallet during chase

158

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

0

Killer vaults in chase

125

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

59

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

837

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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