Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,541,204

Max blood points amount spent on one character

5,382,000

Highest prestige level

17

Mystery boxes opened

234

Time played

523h 26m

Time played in last two weeks

0m

Blood points per hour

83,184

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

162

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

6

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 962 pookie 39 935 907 602 186 788
86 963 Lord Nase 39 935 846 478 202 961
86 964 Downragee.ttv 39 935 366 604 256 1 076
86 965 LEXUS IS300 F-SPORT 39 934 989 232 564 2 431
86 966 Garfieldlord 39 934 357 852 122 543
86 967 Glizzy gobbler 39 927 762 409 225 1 142
86 968 ZabujcaPolska 39 925 515 511 137 629

Currently at

86 965 place

LEXUS IS300 F-SPORT needs another

377 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,379

Obsessions healed

302

Survivors healed while you are injured

329

Survivors healed while rest are injured

462

Survivors unhooked

1,770

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

283

Survivors healed that come to you first

51

Protection hits for unhooked survivors

177

Protection hits for carried survivors

79

Survivors saved using pallet

13

Survivors affected with boon totems

2,866

Survivors affected with speed boost

0

Recovered from dying state

89

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

133

Repaired generators

2,550

Repaired damaged generators

701

Successful skill checks

22,522

Exit gates opened

233

Hex totems cleansed

90

Hex totems blessed

0

Chests opened

470

Chests opened in basement

97

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

23

Great skill checks while injured

242

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,680

Hits dodged by vaults

268

Basic attacks and projectiles dodged

4,263

Escapes after stunning killer using pallet

666

Escapes from killer gasp

69

Hooks sabotaged

81

Chases escaped after being injured in this chase

472

Chases lost by hiding in locker

1

Revealed killer aura

637

Unhooked yourself

28

Amount of screams

3,030

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

585

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

587

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

4

Escapes with new item

144

Escapes with somebody else item

12

Escapes being injured with for over half a match

88

Escapes while being downed at most once

294

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

516

Escapes healthy or injured through hatch

33

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

232

Obsessions sacrificed

56

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

64

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

64

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

172

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

79

Oblivious effect applied

70

Survivors with Exposed effect downed

112

Survivors downed while carrying another survivor

7

Make unique survivors scream

86

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

97

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

23

Survivors hit after they drop a pallet during chase

190

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

39

Killer vaults in chase

63

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

91

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

235

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

59

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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