Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

145,793,254

Max blood points amount spent on one character

21,590,000

Highest prestige level

100

Mystery boxes opened

0

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 70%
Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

266

Survivor rank

Iridescent II, 4 pipes

Survivor full load-out matches

240

Ultra rare addon warded without a protection ward

6

Items depleted

148

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

170

Killer rank

Iridescent IV, 2 pipes

Killer full load-out matches

193

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

868

Obsessions healed

220

Survivors healed while you are injured

204

Survivors healed while rest are injured

276

Survivors unhooked

1,647

Survivors saved (from dying state/hook) in endgame

196

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

80

Protection hits for unhooked survivors

101

Protection hits for carried survivors

47

Survivors saved using pallet

10

Survivors affected with boon totems

5,810

Survivors affected with speed boost

0

Recovered from dying state

101

Take a hit with the Endurance status effect

141

Survivors healed in the Basement

5

Heals completed after all generators have been completed

255

Safe unhooks while broken

13

Protection hits during End Game

178

Objective actions

Objective actions

Repaired generators

2,451

Repaired damaged generators

1,242

Successful skill checks

24,462

Exit gates opened

413

Hex totems cleansed

388

Hex totems blessed

0

Chests opened

33

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

5,700

Matches in that picked up and used special item

130

Great skill checks while injured

3,302

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,840

Finished repairs of generators while injured

456

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,763

Hits dodged by vaults

109

Basic attacks and projectiles dodged

3,148

Escapes after stunning killer using pallet

2,294

Escapes from killer gasp

13

Hooks sabotaged

3

Chases escaped after being injured in this chase

1,228

Chases lost by hiding in locker

3

Revealed killer aura

114

Unhooked yourself

13

Amount of screams

4,355

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

295

Perform a fast vault within 3 seconds of getting hit

238

Pallet stun the Killer while holding a rare, common, or uncommon item

676

Trials where you've revealed or seen the Killer's aura 11+ times

78

Escapes

Escapes

Total escapes

989

Escapes crawling (In dying state) through exit gates

166

Escapes through hatch

105

Escapes through hatch crawling (In dying state)

10

Escapes with new item

67

Escapes with somebody else item

31

Escapes being injured with for over half a match

190

Escapes while being downed at most once

404

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

718

Escapes healthy or injured through hatch

95

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

19

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

847

Obsessions sacrificed

218

Kills (Memento mories)

260

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

128

Survivors hooked before single generator was repaired

1,391

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

117

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

54

Generators protection

Protected 85%
Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

165

Oblivious effect applied

357

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

14

Make unique survivors scream

1,661

Survivors hit with haste effect

246

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

67

Survivors downed next to a raised pallet

1,594

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

103

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

61

Survivors hit after they drop a pallet during chase

264

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

920

Killer vaults in chase

120

Survivors grabbed while performing a vault

16

Meters fallen

1,162

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

942

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

650

Matches finished with one or more Hex totems remaining

116

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

20

Trials where all survivors suffered from madness 3 (The Doctor)

109

Hatchets thrown (The Huntress)

30

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

152

Max Lacerations dealt (The Trickster)

121

Survivors with Broken effect downed

73

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

1,224

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

82

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

52

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

27

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!