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mirai

76561198835014120

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,785,269

Max blood points amount spent on one character

7,147,642

Highest prestige level

10

Mystery boxes opened

420

Time played

615h 7m

Time played in last two weeks

0m

Blood points per hour

134,585

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

124

Survivor full load-out matches

682

Ultra rare addon warded without a protection ward

61

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

166

Ultra rare offering burned

28

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 132 mirai 82 785 269 635 662 2 363
90 133 Chicos97 41 197 493 670 119 648
90 134 † Hex: step bro? † 41 197 345 201 373 1 469
90 135 PLAT 41 197 159 718 171 672
90 136 JakeyBoy 41 196 565 370 77 361
90 137 wisker 41 188 260 162 182 691
90 138 ennui 41 187 069 655 769 2 647

Currently at

90 135 place

PLAT needs another

186 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,349

Obsessions healed

279

Survivors healed while you are injured

181

Survivors healed while rest are injured

253

Survivors unhooked

1,937

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

98

Protection hits for unhooked survivors

201

Protection hits for carried survivors

31

Survivors saved using pallet

2

Survivors affected with boon totems

4,939

Survivors affected with speed boost

86

Recovered from dying state

73

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

9

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

515

Repaired generators

2,363

Repaired damaged generators

2,013

Successful skill checks

20,909

Exit gates opened

293

Hex totems cleansed

81

Hex totems blessed

7

Chests opened

462

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

45

Great skill checks while injured

164

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

168

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,866

Hits dodged by vaults

284

Basic attacks and projectiles dodged

2,769

Escapes after stunning killer using pallet

485

Escapes from killer gasp

33

Hooks sabotaged

94

Chases escaped after being injured in this chase

1,036

Chases lost by hiding in locker

9

Revealed killer aura

329

Unhooked yourself

63

Amount of screams

1,441

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

662

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

67

Escapes through hatch crawling (In dying state)

7

Escapes with new item

191

Escapes with somebody else item

14

Escapes being injured with for over half a match

39

Escapes while being downed at most once

313

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

528

Escapes healthy or injured through hatch

60

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

635

Obsessions sacrificed

134

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

165

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

115

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

132

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

312

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

267

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

8

Make unique survivors scream

369

Survivors hit with haste effect

158

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

491

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

33

Survivors hit after they drop a pallet during chase

396

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

475

Killer vaults in chase

371

Survivors grabbed while performing a vault

0

Meters fallen

111

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

32

Uncloak attacks (The Wraith)

235

Blink attacks (The Nurse)

269

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

397

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

953

Survivors put to sleep (The Nightmare)

25

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

14

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

139

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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