Total blood points earned

309,242,881

Max blood points amount spent on one character

19,005,594

Time played

2295h 54m

Time played in last two weeks

0m

Blood points per hour

134,694

Estimated playtime per role

32% Survivor

Killer 68%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

169

Survivor full load-out matches

1,024

Ultra rare addon warded without a protection ward

210

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

1,192

Killer full load-out matches

1,890

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 496 Nenem.TTV 309 330 019 5 135 507 2 025
32 497 quit <3 arthur 309 302 126 3 385 1 061 4 241
32 498 Tk 309 275 914 2 256 2 250 9 415
32 499 Mars 鬼 309 242 881 5 432 737 3 176
32 500 Sur 309 238 029 11 668 1 568 7 157
32 501 Bruno 309 237 544 1 202 3 556 14 276
32 502 Memych 309 233 569 4 138 1 459 7 264

Currently at

32 499 place

Mars 鬼 needs another

33 033 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,328

Obsessions healed

356

Survivors healed while you are injured

609

Survivors healed while rest are injured

201

Survivors unhooked

2,823

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

360

Survivors healed that come to you first

62

Protection hits for unhooked survivors

355

Protection hits for carried survivors

212

Survivors saved using pallet

8

Survivors affected with boon totems

1,982

Survivors affected with speed boost

9

Recovered from dying state

69

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

2,004

Items depleted

344

Repaired generators

3,176

Repaired damaged generators

1,700

Successful skill checks

26,691

Exit gates opened

301

Hex totems cleansed

132

Hex totems blessed

1

Chests opened

990

Chests opened in basement

235

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

19

Great skill checks while injured

23

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,937

Hits dodged by vaults

500

Basic attacks and projectiles dodged

1,029

Escapes after stunning killer using pallet

187

Escapes from killer gasp

96

Hooks sabotaged

143

Chases escaped after being injured in this chase

501

Chases lost by hiding in locker

11

Revealed killer aura

816

Unhooked yourself

61

Amount of screams

1,750

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

737

Escapes crawling (In dying state) through exit gates

88

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

11

Escapes with new item

226

Escapes with somebody else item

16

Escapes being injured with for over half a match

94

Escapes while being downed at most once

242

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

557

Escapes healthy or injured through hatch

81

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

11

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,432

Obsessions sacrificed

1,248

Kills (Memento mories)

231

Kills (Memento mories) or sacrifices after last generator

1,583

All survivors sacrificed or killed (Memento Mori) before the last generator

748

Hooks

Hooks

Different survivors hooked in basement

1,596

Basement trees (3 or 4 survivors hooked in basement in this same time)

114

Survivors hooked while all remaining were injured

368

Survivors hooked before single generator was repaired

782

Survivors hooked in endgame

315

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,746

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

108

Survivors grabbed while cleansing a totem

31

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

376

Oblivious effect applied

1,246

Survivors with Exposed effect downed

361

Survivors downed while carrying another survivor

64

Make unique survivors scream

2,866

Survivors hit with haste effect

1,118

Injure or down survivors who are Hindered

433

Survivors that holding Special Item hit

220

Survivors downed next to a raised pallet

2,486

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

118

Hatches closed

493

Survivors hit after they drop a pallet during chase

4,517

Survivors hit while carrying another survivor

948

Survivors detected using killer instinct

1,779

Killer vaults in chase

1,244

Survivors grabbed while performing a vault

18

Meters fallen

996

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

173

Uncloak attacks (The Wraith)

1,603

Blink attacks (The Nurse)

2,569

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

56

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,864

Trials where each survivor was hit after teleport (The Hag)

66

Shocks (The Doctor)

2,303

Trials where all survivors suffered from madness 3 (The Doctor)

200

Hatchets thrown (The Huntress)

4,222

Survivors put to sleep (The Nightmare)

1,611

Reverse bear-traps put on survivors (The Pig)

181

Survivors sent to Cage of Atonement (The Executioner)

84

Survivors hit with Lethal Rush (The Blight)

1,194

Max Lacerations dealt (The Trickster)

550

Survivors with Broken effect downed

589

Condemned survivors (The Onryō)

149

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

126

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

85

Survivors hit during Tail attack (The Xenomorph)

64

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

55

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

174

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

534

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

360

Intoxicated survivors downed (The Clown)

203

Survivors downed after phase walk (The Spirit)

185

Deep wounded survivors downed (The Legion)

244

Survivors downed while having max Sickness (The Plague)

202

Marked survivors downed (The Ghostface)

197

Survivors downed with Demon Fury (The Oni)

95

Survivors downed while speared (The Deathslinger)

233

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

97

Survivors downed with Dire Crows (The Artist)

29

Survivors downed during Nightfall (The Dredge)

100

Down survivor you recently teleported to (The Singularity)

254

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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