Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,784,579

Max blood points amount spent on one character

1,830,000

Highest prestige level

12

Mystery boxes opened

749

Time played

169h 16m

Time played in last two weeks

0m

Blood points per hour

252,764

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

234

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 742 cocozinho 25 980 819 179 165 666
95 743 RatsofPestilence 25 978 207 156 176 908
95 744 Turtle 25 977 783 360 46 207
95 745 Dr. Dre 25 975 819 312 18 43
95 746 Lucky_Lux 25 975 606 587 123 570
95 747 Nyxie 25 974 481 107 290 1 496
95 748 Martin 25 973 204 261 294 1 060

Currently at

95 745 place

Dr. Dre needs another

1 964 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

131

Obsessions healed

30

Survivors healed while you are injured

44

Survivors healed while rest are injured

66

Survivors unhooked

108

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

11

Protection hits for unhooked survivors

7

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

215

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

6

Repaired generators

120

Repaired damaged generators

37

Successful skill checks

1,658

Exit gates opened

10

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

1

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

35

Great skill checks while injured

35

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

125

Hits dodged by vaults

19

Basic attacks and projectiles dodged

191

Escapes after stunning killer using pallet

45

Escapes from killer gasp

4

Hooks sabotaged

1

Chases escaped after being injured in this chase

85

Chases lost by hiding in locker

0

Revealed killer aura

46

Unhooked yourself

2

Amount of screams

431

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

34

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

26

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

31

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

711

Obsessions sacrificed

165

Kills (Memento mories)

102

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

72

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

466

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

145

Oblivious effect applied

595

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,161

Survivors hit with haste effect

145

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

260

Survivors downed next to a raised pallet

1,148

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

55

Survivors hit after they drop a pallet during chase

595

Survivors hit while carrying another survivor

83

Survivors detected using killer instinct

788

Killer vaults in chase

315

Survivors grabbed while performing a vault

19

Meters fallen

2,433

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

218

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

146

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

576

Survivors put to sleep (The Nightmare)

95

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

147

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

231

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

82

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

33

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

26

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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