Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,341,357

Max blood points amount spent on one character

5,164,000

Highest prestige level

17

Mystery boxes opened

568

Time played

511h 41m

Time played in last two weeks

0m

Blood points per hour

164,831

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

127

Survivor full load-out matches

786

Ultra rare addon warded without a protection ward

233

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

5

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 217 Brian 12 851 027 598 35 125
105 218 TwelveAM 12 849 578 185 118 472
105 219 Lumie 12 848 757 295 15 76
105 220 Leydi Tilki 12 848 501 100 122 549
105 221 12 846 391 0 25 165
105 222 Hex: Malulu 12 844 055 8 77 459
105 223 榴莲酥不是六连输 12 842 299 0 131 502

Currently at

105 220 place

Leydi Tilki needs another

256 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,887

Obsessions healed

503

Survivors healed while you are injured

463

Survivors healed while rest are injured

657

Survivors unhooked

1,988

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

260

Survivors healed that come to you first

167

Protection hits for unhooked survivors

330

Protection hits for carried survivors

84

Survivors saved using pallet

10

Survivors affected with boon totems

1,994

Survivors affected with speed boost

66

Recovered from dying state

223

Take a hit with the Endurance status effect

89

Survivors healed in the Basement

33

Heals completed after all generators have been completed

24

Safe unhooks while broken

14

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

495

Repaired generators

1,859

Repaired damaged generators

619

Successful skill checks

29,159

Exit gates opened

156

Hex totems cleansed

162

Hex totems blessed

20

Chests opened

510

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

172

Great skill checks while injured

1,151

Swap held Survivor items for new ones from chests (counts once per chest)

108

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

95

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,466

Hits dodged by vaults

247

Basic attacks and projectiles dodged

2,695

Escapes after stunning killer using pallet

428

Escapes from killer gasp

118

Hooks sabotaged

80

Chases escaped after being injured in this chase

990

Chases lost by hiding in locker

37

Revealed killer aura

1,189

Unhooked yourself

61

Amount of screams

7,465

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

499

Perform a fast vault within 3 seconds of getting hit

499

Pallet stun the Killer while holding a rare, common, or uncommon item

405

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

399

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

5

Escapes with new item

45

Escapes with somebody else item

6

Escapes being injured with for over half a match

31

Escapes while being downed at most once

237

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

311

Escapes healthy or injured through hatch

33

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,004

Obsessions sacrificed

30

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

102

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

16

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

42

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

68

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

31

Make unique survivors scream

86

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

93

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

30

Survivors hit after they drop a pallet during chase

103

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

149

Killer vaults in chase

65

Survivors grabbed while performing a vault

11

Meters fallen

1,056

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

309

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

186

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

34

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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