Total blood points earned
230,008,407
Max blood points amount spent on one character
27,885,208
Time played
2097h 29m
Time played in last two weeks
27h 40m
Blood points per hour
109,659
Estimated playtime per role
89% Survivor
Killer 11%
Survivor
Survivor perfect matches (5 000 points each category)
387
Survivor full load-out matches
1,577
Ultra rare addon warded without a protection ward
27
Iridescent II
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
137
Killer full load-out matches
116
Ultra rare offering burned
0
Ash IV
2 / 42
KillerLeaderboards
Currently at
48 807 place
The Mimic needs another
2 677 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
6,930
Obsessions healed
1,661
Survivors healed while you are injured
1,071
Survivors healed while rest are injured
1,824
Survivors unhooked
10,374
Survivors saved (from dying state/hook) in endgame
288
Knocked (In dying state) survivors healed
967
Survivors healed that come to you first
493
Protection hits for unhooked survivors
982
Protection hits for carried survivors
230
Survivors saved using pallet
20
Survivors affected with boon totems
45,551
Survivors affected with speed boost
6
Recovered from dying state
215
Take a hit with the Endurance status effect
424
Survivors healed in the Basement
564
Heals completed after all generators have been completed
73
Safe unhooks while broken
12
Protection hits during End Game
34
Objective actions
Highest prestige level
73
Mystery boxes opened
895
Items depleted
1,254
Repaired generators
9,572
Repaired damaged generators
7,197
Successful skill checks
122,476
Exit gates opened
889
Hex totems cleansed
459
Hex totems blessed
59
Chests opened
260
Chests opened in basement
16
Escapes when playing without any perk and repaired generator(s)
63
Matches with 300+ seconds of repairing generators
622
Matches in that picked up and used special item
192
Great skill checks while injured
1,222
Swap held Survivor items for new ones from chests (counts once per chest)
10
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,541
Finished repairs of generators while injured
57
Chests opened with a key
0
Boldness actions
Vaults in chase
8,170
Hits dodged by vaults
644
Basic attacks and projectiles dodged
11,279
Escapes after stunning killer using pallet
1,050
Escapes from killer gasp
277
Hooks sabotaged
82
Chases escaped after being injured in this chase
5,448
Chases lost by hiding in locker
25
Revealed killer aura
4,038
Unhooked yourself
79
Amount of screams
9,850
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,020
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
311
Pallet stun the Killer while holding a rare, common, or uncommon item
178
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
2,312
Escapes crawling (In dying state) through exit gates
110
Escapes through hatch
272
Escapes through hatch crawling (In dying state)
34
Escapes with new item
129
Escapes with somebody else item
41
Escapes being injured with for over half a match
169
Escapes while being downed at most once
1,379
Escapes after unhooked yourself
24
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
11
Escape through hatch using key
9
Escapes after fixing last generator as lone survivor
5
Escapes through exit gates
1,930
Escapes healthy or injured through hatch
238
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
33
Campbell's Chapel (Upstairs Main Building)
12
Family Residence (Main Building)
12
Sanctum of Wrath (Upstairs on Shrine)
24
Mother's Dwelling (Upstairs Cottage)
30
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
12
The Game (Bathroom)
18
Mount Ormond Resort (Chalet/Main Building)
34
Dead Dawg Saloon (Upstairs Saloon)
26
Treatment Theatre (Operation Theatre)
20
Midwich Elementary School
39
Raccoon City Police Station (1st Floor Main Hall)
29
Eyrie of Crows (Inside Eyrie)
21
Garden of Joy (Upstairs Main Building)
25
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
3
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
40
Killer statistics
Kills
Hooks
982
Obsessions sacrificed
185
Kills (Memento mories)
14
Kills (Memento mories) or sacrifices after last generator
174
All survivors sacrificed or killed (Memento Mori) before the last generator
88
Hooks
Different survivors hooked in basement
106
Basement trees (3 or 4 survivors hooked in basement in this same time)
9
Survivors hooked while all remaining were injured
169
Survivors hooked before single generator was repaired
460
Survivors hooked in endgame
92
Territory protection
Generators damaged with at least one survivor hooked
445
Generators damaged with Undetectable effect
141
Survivors grabbed while repairing a generator
33
Survivors grabbed while cleansing a totem
4
Generators protection
67% Protected
Unprotected 33%
Hit survivors with a basic attack while you are Undetectable
2
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
23
Oblivious effect applied
631
Survivors with Exposed effect downed
9
Survivors downed while carrying another survivor
15
Make unique survivors scream
925
Survivors hit with haste effect
980
Injure or down survivors who are Hindered
7
Survivors that holding Special Item hit
86
Survivors downed next to a raised pallet
1,251
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
59
Hatches closed
124
Survivors hit after they drop a pallet during chase
1,000
Survivors hit while carrying another survivor
46
Survivors detected using killer instinct
1,094
Killer vaults in chase
391
Survivors grabbed while performing a vault
7
Meters fallen
199
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
1,042
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
8
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
171
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
8
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
82
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
58
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
104
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
311
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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