Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

141,719,201

Max blood points amount spent on one character

12,812,881

Highest prestige level

100

Mystery boxes opened

600

Time played

1239h 30m

Time played in last two weeks

17h 42m

Blood points per hour

114,336

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

168

Survivor full load-out matches

1,232

Ultra rare addon warded without a protection ward

224

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

26

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 331 Sable A$$ Enjoyer 60 470 839 524 389 1 609
79 332 Ensra (1) 60 468 816 64 349 1 619
79 333 memeborn 60 467 944 1 017 187 1 176
79 334 hur hur hurhurhur hur hur hur 60 462 190 307 508 2 222
79 335 GENESIS 60 458 832 674 283 1 417
79 336 helltraiNMan 60 452 642 1 530 168 782
79 337 Thigão 60 451 359 544 282 1 982

Currently at

79 334 place

hur hur hurhurhur hur hur hur needs another

5 754 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,302

Obsessions healed

630

Survivors healed while you are injured

936

Survivors healed while rest are injured

962

Survivors unhooked

3,287

Survivors saved (from dying state/hook) in endgame

96

Knocked (In dying state) survivors healed

413

Survivors healed that come to you first

217

Protection hits for unhooked survivors

311

Protection hits for carried survivors

353

Survivors saved using pallet

60

Survivors affected with boon totems

3,042

Survivors affected with speed boost

2

Recovered from dying state

313

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

8

Heals completed after all generators have been completed

70

Safe unhooks while broken

8

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

321

Repaired generators

3,651

Repaired damaged generators

1,880

Successful skill checks

35,232

Exit gates opened

348

Hex totems cleansed

125

Hex totems blessed

0

Chests opened

298

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

1,803

Matches in that picked up and used special item

128

Great skill checks while injured

760

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,690

Finished repairs of generators while injured

158

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,485

Hits dodged by vaults

479

Basic attacks and projectiles dodged

4,628

Escapes after stunning killer using pallet

867

Escapes from killer gasp

102

Hooks sabotaged

75

Chases escaped after being injured in this chase

1,596

Chases lost by hiding in locker

102

Revealed killer aura

176

Unhooked yourself

37

Amount of screams

9,783

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

885

Perform a fast vault within 3 seconds of getting hit

417

Pallet stun the Killer while holding a rare, common, or uncommon item

307

Trials where you've revealed or seen the Killer's aura 11+ times

297

Escapes

Escapes

Total escapes

806

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

20

Escapes with new item

123

Escapes with somebody else item

28

Escapes being injured with for over half a match

88

Escapes while being downed at most once

390

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

658

Escapes healthy or injured through hatch

66

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

430

Obsessions sacrificed

59

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

112

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

25

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

5

Make unique survivors scream

261

Survivors hit with haste effect

188

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

239

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

47

Survivors hit after they drop a pallet during chase

248

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

201

Killer vaults in chase

65

Survivors grabbed while performing a vault

0

Meters fallen

146

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

150

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

386

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

495

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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