Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,943,373

Max blood points amount spent on one character

6,013,080

Highest prestige level

45

Mystery boxes opened

95

Time played

607h 57m

Time played in last two weeks

0m

Blood points per hour

133,141

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

444

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

262

Killer full load-out matches

300

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 578 smegma male 23 802 916 638 305 999
97 579 FawltyHero 23 802 915 688 15 64
97 580 pepe(itos) 23 802 089 722 41 254
97 581 AbsoluteForehead 23 801 724 244 143 564
97 582 Ramonski 23 800 508 65 513 2 614
97 583 zoid 23 798 812 440 78 481
97 584 Tavik 23 796 772 97 118 641

Currently at

97 581 place

AbsoluteForehead needs another

365 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

882

Obsessions healed

212

Survivors healed while you are injured

191

Survivors healed while rest are injured

280

Survivors unhooked

1,147

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

107

Survivors healed that come to you first

104

Protection hits for unhooked survivors

66

Protection hits for carried survivors

25

Survivors saved using pallet

9

Survivors affected with boon totems

2,265

Survivors affected with speed boost

1

Recovered from dying state

99

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

7

Heals completed after all generators have been completed

35

Safe unhooks while broken

6

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

264

Repaired generators

1,454

Repaired damaged generators

630

Successful skill checks

21,047

Exit gates opened

162

Hex totems cleansed

58

Hex totems blessed

0

Chests opened

72

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

132

Great skill checks while injured

832

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

410

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,577

Hits dodged by vaults

152

Basic attacks and projectiles dodged

2,495

Escapes after stunning killer using pallet

418

Escapes from killer gasp

40

Hooks sabotaged

9

Chases escaped after being injured in this chase

744

Chases lost by hiding in locker

43

Revealed killer aura

1,121

Unhooked yourself

18

Amount of screams

5,109

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,280

Blind killer using flashlight

339

Perform a fast vault within 3 seconds of getting hit

304

Pallet stun the Killer while holding a rare, common, or uncommon item

201

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

321

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

2

Escapes with new item

33

Escapes with somebody else item

10

Escapes being injured with for over half a match

45

Escapes while being downed at most once

200

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

265

Escapes healthy or injured through hatch

29

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

993

Obsessions sacrificed

228

Kills (Memento mories)

144

Kills (Memento mories) or sacrifices after last generator

180

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

145

Survivors hooked before single generator was repaired

530

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

578

Generators damaged with Undetectable effect

195

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

83

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

150

Oblivious effect applied

785

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,585

Survivors hit with haste effect

278

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

380

Survivors downed next to a raised pallet

1,493

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

132

Hatches closed

86

Survivors hit after they drop a pallet during chase

666

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

483

Killer vaults in chase

423

Survivors grabbed while performing a vault

22

Meters fallen

749

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

110

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

28

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,352

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

394

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

1,531

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

93

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

227

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

211

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

66

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

78

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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