Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,117,757

Max blood points amount spent on one character

3,528,124

Highest prestige level

20

Mystery boxes opened

240

Time played

412h 40m

Time played in last two weeks

7h 12m

Blood points per hour

215,956

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

140

Ultra rare addon warded without a protection ward

22

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

189

Killer full load-out matches

216

Ultra rare offering burned

4

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 721 Kenji 13 690 112 399 46 221
100 722 LonelyRain 13 689 854 237 19 57
100 723 TitanIKnight 13 687 523 49 163 665
100 724 amethehunter 13 686 710 205 73 374
100 725 Kryptonite 13 682 647 81 102 448
100 726 Ayabe 13 680 278 52 45 289
100 727 cSaber 13 678 373 484 185 600

Currently at

100 724 place

amethehunter needs another

813 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

816

Obsessions healed

157

Survivors healed while you are injured

192

Survivors healed while rest are injured

357

Survivors unhooked

962

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

96

Protection hits for unhooked survivors

74

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

6,438

Survivors affected with speed boost

20

Recovered from dying state

90

Take a hit with the Endurance status effect

48

Survivors healed in the Basement

18

Heals completed after all generators have been completed

9

Safe unhooks while broken

8

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

393

Repaired generators

1,573

Repaired damaged generators

560

Successful skill checks

20,706

Exit gates opened

161

Hex totems cleansed

30

Hex totems blessed

1

Chests opened

14

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

48

Great skill checks while injured

630

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

258

Finished repairs of generators while injured

12

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

828

Hits dodged by vaults

64

Basic attacks and projectiles dodged

1,894

Escapes after stunning killer using pallet

125

Escapes from killer gasp

18

Hooks sabotaged

21

Chases escaped after being injured in this chase

707

Chases lost by hiding in locker

1

Revealed killer aura

1,670

Unhooked yourself

11

Amount of screams

4,836

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

120

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

59

Escapes

Escapes

Total escapes

284

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

0

Escapes with new item

21

Escapes with somebody else item

7

Escapes being injured with for over half a match

36

Escapes while being downed at most once

181

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

243

Escapes healthy or injured through hatch

21

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

770

Obsessions sacrificed

176

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

553

Survivors hooked in endgame

85

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

549

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

10

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

121

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

382

Survivors with Exposed effect downed

94

Survivors downed while carrying another survivor

14

Make unique survivors scream

1,253

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

92

Survivors that holding Special Item hit

259

Survivors downed next to a raised pallet

1,254

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

134

Hatches closed

78

Survivors hit after they drop a pallet during chase

610

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

1,648

Killer vaults in chase

143

Survivors grabbed while performing a vault

11

Meters fallen

913

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

168

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

160

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

79

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

198

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

1,310

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

311

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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