Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,179,614

Max blood points amount spent on one character

1,988,000

Highest prestige level

7

Mystery boxes opened

126

Time played

306h 48m

Time played in last two weeks

0m

Blood points per hour

72,293

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

92

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 774 x2 21 050 989 0 125 595
94 775 󠀡󠀡 21 050 276 350 163 766
94 776 Kai ♡ 21 049 095 0 100 362
94 777 pickepys bandit.gg 21 047 430 746 77 311
94 778 Natsuki 21 046 927 347 110 474
94 779 Blastifine 21 046 884 345 98 524
94 780 dexter 21 045 394 377 63 341

Currently at

94 777 place

pickepys bandit.gg needs another

1 665 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

169

Obsessions healed

35

Survivors healed while you are injured

27

Survivors healed while rest are injured

43

Survivors unhooked

230

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

11

Protection hits for unhooked survivors

14

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

129

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

33

Repaired generators

334

Repaired damaged generators

100

Successful skill checks

3,872

Exit gates opened

33

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

41

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

308

Hits dodged by vaults

21

Basic attacks and projectiles dodged

461

Escapes after stunning killer using pallet

35

Escapes from killer gasp

19

Hooks sabotaged

9

Chases escaped after being injured in this chase

136

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

1

Amount of screams

86

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

83

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

3

Escapes being injured with for over half a match

6

Escapes while being downed at most once

33

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

73

Escapes healthy or injured through hatch

6

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

764

Obsessions sacrificed

198

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

357

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

375

Generators damaged with Undetectable effect

123

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

6

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

201

Survivors with Exposed effect downed

465

Survivors downed while carrying another survivor

49

Make unique survivors scream

118

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

945

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

56

Survivors hit after they drop a pallet during chase

453

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

1,343

Killer vaults in chase

53

Survivors grabbed while performing a vault

0

Meters fallen

273

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

281

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

103

Survivors hit with Lethal Rush (The Blight)

71

Max Lacerations dealt (The Trickster)

149

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

104

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

102

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

211

Survivors downed with Demon Fury (The Oni)

53

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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